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Re: Preview of OctaneRender for Blender

PostPosted: Tue Jul 30, 2013 11:41 pm
by kavorka
region render!

Re: Preview of OctaneRender for Blender

PostPosted: Wed Jul 31, 2013 4:30 pm
by Sdados
looking really good cannot wait to get my hands on it! :)

Re: Preview of OctaneRender for Blender

PostPosted: Wed Jul 31, 2013 6:38 pm
by resmas
wow :shock:

That look great.

If you can let us see a Particles Sistem aplyed. :oops:

It look sooo good. :o :o

Hope we can have it soon :D

cheers

Resmas

Re: Preview of OctaneRender for Blender

PostPosted: Thu Aug 01, 2013 1:58 am
by megacal
Hi JimStar,

what are the specs for the machine that you used for the last real time video demo?

Re: Preview of OctaneRender for Blender

PostPosted: Thu Aug 01, 2013 2:32 am
by JimStar
megacal wrote:Hi JimStar,

what are the specs for the machine that you used for the last real time video demo?

Nothing very cool.
i7, One GTX-690 (2 cores dedicated for rendering), and a separate simple GPU for display... Engine team have done the great job increasing last versions speed...
And don't forget, that the video is highly compressed - so in real the quality is better than on the video, when something is moved in viewport...

Re: Preview of OctaneRender for Blender

PostPosted: Thu Aug 01, 2013 4:05 am
by Daniel
Next time you make a preview, do you think you could show us (simple) destruction with the physics system, like the 3DS Max plugin previews?

Re: Preview of OctaneRender for Blender

PostPosted: Thu Aug 01, 2013 4:23 am
by JimStar
Daniel wrote:Next time you make a preview, do you think you could show us (simple) destruction with the physics system, like the 3DS Max plugin previews?

You will be able to try it by yourself..;) Very soon...))

Re: Preview of OctaneRender for Blender

PostPosted: Thu Aug 01, 2013 4:39 am
by Aenima
Sounds good

Re: Preview of OctaneRender for Blender

PostPosted: Thu Aug 01, 2013 11:45 am
by tibicen
Region render!! It would solve a lot of time in my renders. Truly amazing.

Re: Preview of OctaneRender for Blender

PostPosted: Thu Aug 01, 2013 12:47 pm
by Daniel
JimStar wrote:
Daniel wrote:Next time you make a preview, do you think you could show us (simple) destruction with the physics system, like the 3DS Max plugin previews?

You will be able to try it by yourself..;) Very soon...))

Oh, now you've got me excited. My money is ready...