Preview of OctaneRender for Cinema 4D

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Re: Preview of OctaneRender for Cinema 4D

Postby artdude12 » Mon Feb 11, 2013 5:37 pm

artdude12 Mon Feb 11, 2013 5:37 pm
I haven't seen this mentioned anywhere. Will the C4D plug-in support C4D Multi-Pass or will it have it's own Multi-Pass solution?
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Re: Preview of OctaneRender for Cinema 4D

Postby aoktar » Tue Feb 12, 2013 12:45 am

aoktar Tue Feb 12, 2013 12:45 am
useruser wrote:sounds good! :)
so it is possible to render a huge amount of renderinstances without gettings problems with the memory?
for instance: is it possible to render 500 000 renderinstances of an lowpolyobjekt with a 4 GB-RAM-GTX Geforce 680?
thanks


teorically yes, i only tried 50.000 plants model for instancing. Memory consumption was very low.
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Re: Preview of OctaneRender for Cinema 4D

Postby aoktar » Tue Feb 12, 2013 12:49 am

aoktar Tue Feb 12, 2013 12:49 am
artdude12 wrote:I haven't seen this mentioned anywhere. Will the C4D plug-in support C4D Multi-Pass or will it have it's own Multi-Pass solution?


actually Octane has a z-buffer, normals, object-id, position, etc. also shadow matte pass coming.
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Re: Preview of OctaneRender for Cinema 4D

Postby mauricesteenbergen » Tue Feb 12, 2013 10:46 am

mauricesteenbergen Tue Feb 12, 2013 10:46 am
Hi Aoktar,

In my current workflow of C4D/Octane a lot of time is wasted during animation renders, not to rendertimes but to the constantly compiling of the meshes on every frame. Is this process somehow enhanced (faster) in the integrated solution?
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Re: Preview of OctaneRender for Cinema 4D

Postby lovejimbo » Tue Feb 12, 2013 11:08 am

lovejimbo Tue Feb 12, 2013 11:08 am
Hi guys,

Is there any feedback from the beta testers, how are they enjoying the integrated solution? (apologies if the NDA they signed forbids this)

Amazing work aoktar, I'm sure all your efforts will be wholly rewarded :)

Just out of curiosity - is there a current roadmap for the public beta - got some time off in a few weeks, would love to get my head down on this and introduce it to my colleges when I'm back in the studio!
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Re: Preview of OctaneRender for Cinema 4D

Postby aoktar » Tue Feb 12, 2013 2:04 pm

aoktar Tue Feb 12, 2013 2:04 pm
mauricesteenbergen wrote:Hi Aoktar,

In my current workflow of C4D/Octane a lot of time is wasted during animation renders, not to rendertimes but to the constantly compiling of the meshes on every frame. Is this process somehow enhanced (faster) in the integrated solution?


in integrated solution export times much shorter, but still has voxelization time. In coming releases will be more improved. Also in plugin we'll add some tricks to resolve uncessary export/voxel times.
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Re: Preview of OctaneRender for Cinema 4D

Postby aoktar » Tue Feb 12, 2013 2:08 pm

aoktar Tue Feb 12, 2013 2:08 pm
lovejimbo wrote:Hi guys,

Is there any feedback from the beta testers, how are they enjoying the integrated solution? (apologies if the NDA they signed forbids this)

Amazing work aoktar, I'm sure all your efforts will be wholly rewarded :)

Just out of curiosity - is there a current roadmap for the public beta - got some time off in a few weeks, would love to get my head down on this and introduce it to my colleges when I'm back in the studio!


some testers who may wish to talk about their experiences in next days. we are trying to do more perfect plugin right now. we will announce when the ready for public.
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Re: Preview of OctaneRender for Cinema 4D

Postby buzby » Wed Feb 13, 2013 2:57 pm

buzby Wed Feb 13, 2013 2:57 pm
aoktar wrote:
lovejimbo wrote:Hi guys,

Is there any feedback from the beta testers, how are they enjoying the integrated solution? (apologies if the NDA they signed forbids this)

Amazing work aoktar, I'm sure all your efforts will be wholly rewarded :)

Just out of curiosity - is there a current roadmap for the public beta - got some time off in a few weeks, would love to get my head down on this and introduce it to my colleges when I'm back in the studio!


some testers who may wish to talk about their experiences in next days. we are trying to do more perfect plugin right now. we will announce when the ready for public.


Great news can't wait to buy this and support your efforts!
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Re: Preview of OctaneRender for Cinema 4D

Postby p-kay » Fri Feb 15, 2013 9:53 am

p-kay Fri Feb 15, 2013 9:53 am
Great news can't wait to buy this and support your efforts!


+++1! :-)
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Re: Preview of OctaneRender for Cinema 4D

Postby NVN » Mon Feb 18, 2013 6:11 pm

NVN Mon Feb 18, 2013 6:11 pm
+++++++1
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