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Re: Preview of OctaneRender for Cinema 4D

PostPosted: Tue Feb 05, 2013 3:09 pm
by aoktar
pricing is fair enough against others.

Re: Preview of OctaneRender for Cinema 4D

PostPosted: Tue Feb 05, 2013 5:47 pm
by indexofrefraction
abstrax wrote:You will need a standalone license and a license for the plugin. One pays for the development of Octane the other for the plugin. A plugin alone doesn't render...


hm?
this is just a technical question ... ( i have no problem with buying the plug in addition to the standalone )

will u need to have the standalone installed? or is it involved in any way? communicating w cinema.
from the preview i'd guess u have the render code in the plugin, and the standalone is not involved.
(which would be much better and faster i guess)

Re: Preview of OctaneRender for Cinema 4D

PostPosted: Tue Feb 05, 2013 8:21 pm
by abstrax
indexofrefraction wrote:hm?
this is just a technical question ... ( i have no problem with buying the plug in addition to the standalone )

will u need to have the standalone installed? or is it involved in any way? communicating w cinema.
from the preview i'd guess u have the render code in the plugin, and the standalone is not involved.
(which would be much better and faster i guess)


You don't need to install the standalone version, but you need the license. In the plugin you effectively enter two licenses.

Re: Preview of OctaneRender for Cinema 4D

PostPosted: Wed Feb 06, 2013 9:07 pm
by Nimpsy
Thanks for the clarification. Eagerly awaiting this new plugin to play with.

Re: Preview of OctaneRender for Cinema 4D

PostPosted: Wed Feb 06, 2013 11:42 pm
by indexofrefraction
abstrax wrote:You don't need to install the standalone version, but you need the license. In the plugin you effectively enter two licenses.


thx, perfect. looking forward to the release.
btw it would be nice if licencing doesnt involve a connection to your servers every time on start.

Re: Preview of OctaneRender for Cinema 4D

PostPosted: Thu Feb 07, 2013 8:32 pm
by adecemployee
Incredible... Nice to see this progress and will definitely be purchasing once released. :D

Re: Preview of OctaneRender for Cinema 4D

PostPosted: Thu Feb 07, 2013 8:55 pm
by aoktar
thnx :mrgreen:

Re: Preview of OctaneRender for Cinema 4D

PostPosted: Mon Feb 11, 2013 2:59 pm
by useruser
hello,
does support the octance-bridge c4d-renderinstances?
thank you! :)

Re: Preview of OctaneRender for Cinema 4D

PostPosted: Mon Feb 11, 2013 4:45 pm
by aoktar
useruser wrote:hello,
does support the octance-bridge c4d-renderinstances?
thank you! :)


yes it's supported

Re: Preview of OctaneRender for Cinema 4D

PostPosted: Mon Feb 11, 2013 5:31 pm
by useruser
sounds good! :)
so it is possible to render a huge amount of renderinstances without gettings problems with the memory?
for instance: is it possible to render 500 000 renderinstances of an lowpolyobjekt with a 4 GB-RAM-GTX Geforce 680?
thanks