by aoktar » Thu Dec 20, 2012 11:53 am
aoktar
Thu Dec 20, 2012 11:53 am
There are some screens to show progress. You can see the Octane Material Shader. that's wip. There is some limitations in gui of C4D, i suppose.
At least my knowledge is that about gui of c4d. I decided to make material system as you see. I'm doing a material has glossy, diffuse, specular octane materials. With a choice box we can change type of material. For easy usage and because of limitations, i do a style for texture nodes. For diffuse, specular, roughness etc. we use color+float+shader link together. if there is not a texture, we activated color or float value. if not we use texture nodes.
In addition you see some settings panels. that's ok mostly. Also we have a octane cameratag with camera parameters. i'm thinking to add CameraImager parameters to this tag. It will be more proper for animations. And i do animation render system with a videopost tag. And we have planned a lighttag.
That's all now. If you have any comments or suggestions, i wish to hear.
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Octane For Cinema 4D developer / 3d generalist
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