OctaneRender for LightWave Initial Overview

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Re: OctaneRender for LightWave Initial Overview

Postby juanjgon » Fri Feb 01, 2013 5:06 pm

juanjgon Fri Feb 01, 2013 5:06 pm
ic9 wrote:Hi,can we know when will be the plug for LW?

TY


We continue with the hard beta testing process, but I hope we can see good news soon, in few weeks.

-Juanjo
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Re: OctaneRender for LightWave Initial Overview

Postby juanjgon » Fri Feb 08, 2013 9:19 am

juanjgon Fri Feb 08, 2013 9:19 am
Some commercial projects I am working now with the plugin, who is now in it's 6th closed beta release. Last one is a WIP. No post used in this images.

-Juanjo
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Re: OctaneRender for LightWave Initial Overview

Postby juanjgon » Fri Feb 15, 2013 1:49 pm

juanjgon Fri Feb 15, 2013 1:49 pm
Plugin continue it's closed beta testing, but I am also working in new features :)

This one is nice, the global surface override options:

[vimeo]http://www.vimeo.com/59731886[/vimeo]

-Juanjo
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Re: OctaneRender for LightWave Initial Overview

Postby polytek » Fri Feb 15, 2013 7:31 pm

polytek Fri Feb 15, 2013 7:31 pm
Would like to test this puppy....hardly can wait....good work & hope the waiting game ends soon....

Regards,

Poly
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Re: OctaneRender for LightWave Initial Overview

Postby FrankPooleFloating » Fri Feb 15, 2013 8:42 pm

FrankPooleFloating Fri Feb 15, 2013 8:42 pm
Great Juanjo!! Looking sweeeet!!...

If any new features are slowing down beta testing though, please stop adding new stuff...

I am itchin' & scratchin' & squirmin' to buy the beta - and will be thrilled to see other stuff come later!

I can't be alone on this...
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Re: OctaneRender for LightWave Initial Overview

Postby Draydin_r » Fri Feb 15, 2013 11:26 pm

Draydin_r Fri Feb 15, 2013 11:26 pm
Sadly, I kinda have to agree. As much as I love new tools, if I had to choose between the beta and the new tools. I would rather have the beta and update as new tools come out.

But overall, great work so far! Love what I'm seeing!!!
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Re: OctaneRender for LightWave Initial Overview

Postby juanjgon » Sat Feb 16, 2013 1:22 am

juanjgon Sat Feb 16, 2013 1:22 am
Draydin_r wrote:Sadly, I kinda have to agree. As much as I love new tools, if I had to choose between the beta and the new tools. I would rather have the beta and update as new tools come out.

But overall, great work so far! Love what I'm seeing!!!


1.0 beta plugin is near to be feature complete, now we are going to work only in bugs fixing and documentation to get the public beta out ASAP :)

-Juanjo
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Re: OctaneRender for LightWave Initial Overview

Postby Draydin_r » Sat Feb 16, 2013 1:25 am

Draydin_r Sat Feb 16, 2013 1:25 am
Always, cool to hear! Your doing great work!!
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Re: OctaneRender for LightWave Initial Overview

Postby chris_solo » Sat Feb 16, 2013 11:51 am

chris_solo Sat Feb 16, 2013 11:51 am
juanjgon wrote:
1.0 beta plugin is near to be feature complete, now we are going to work only in bugs fixing and documentation to get the public beta out ASAP :)

-Juanjo


Thanks for your work! ;)

...I'm waiting!! :D

++Chris
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Re: OctaneRender for LightWave Initial Overview

Postby FrankPooleFloating » Sun Feb 17, 2013 4:47 pm

FrankPooleFloating Sun Feb 17, 2013 4:47 pm
Hi Juanjo -- Will we have the ability to make objects "Invisible to Camera" in plug? (but cast shadows and reflections etc) This is something we have been able to do in LW forever.. but Octane seems to not be able to do this... unless I have missed something...

Also, is there a list somewhere of things that will not be supported in your plug? (I assume this list would be much smaller - and easier/quicker to make than a list of all features)
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