MAJOR NEWS: OTOY® Inc. acquires Refractive Software® LTD

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Re: MAJOR NEWS: OTOY® Inc. acquires Refractive Software® LTD

Postby x3studio » Thu Mar 22, 2012 7:40 pm

x3studio Thu Mar 22, 2012 7:40 pm
I also have fingers crossed for You all guys and future development of Blender plugin!
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Re: MAJOR NEWS: OTOY® Inc. acquires Refractive Software® LTD

Postby Transcoderm » Fri Mar 23, 2012 1:22 pm

Transcoderm Fri Mar 23, 2012 1:22 pm
:roll: what you've said about Blender plugin gives me heart beat.... heart beat....
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Re: MAJOR NEWS: OTOY® Inc. acquires Refractive Software® LTD

Postby kavorka » Sat Mar 24, 2012 9:31 pm

kavorka Sat Mar 24, 2012 9:31 pm
I second support for the Blender Plugin.
Blender is the best software to use with programs like this because most of the price for programs like Maya and 3DsMax is for the animation and effects.
Blender is a great modeling package, which is all I need to use with Octane.
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Re: MAJOR NEWS: OTOY® Inc. acquires Refractive Software® LTD

Postby dave62 » Tue Mar 27, 2012 12:49 pm

dave62 Tue Mar 27, 2012 12:49 pm
RS please look at this:
E2C7.jpg




Who use DAZ and really needs octane..

I would even pay in advance to get a real blender plugin!

Any roadmap for this?
- Mint 10 64bit nvidia drv 260.19.29/cudatoolkit3.0 intel q6600, 4gbRAM, GTX470 1,2GB
- Mint 10 64bit/ Win7 64bit nvidia drv 260.19.29/cudatoolkit3.2 amd X6, 16gbRAM, 2x GTX580 3GB
->Octane 2.44/ Blender2.5x
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Re: MAJOR NEWS: OTOY® Inc. acquires Refractive Software® LTD

Postby kavorka » Wed Mar 28, 2012 11:06 pm

kavorka Wed Mar 28, 2012 11:06 pm
I would pay for a real blender integrated plugin too
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Re: MAJOR NEWS: OTOY® Inc. acquires Refractive Software® LTD

Postby ROUBAL » Mon Apr 02, 2012 12:38 pm

ROUBAL Mon Apr 02, 2012 12:38 pm
I would pay too. Blender users are a big part of Octanes clients, and I think they were much present in the early age of Octane developpement.

For my own, I have discovered Octane because a member of the early Octane Team invited me to test Octane by a PM message on Blenderartists.org.

I don't regret at all, because Octane render actually improved a lot my images, but it also required a heavy investment in hardware (high end graphic cards, RAM, Cubix box, Router and network extension) and software (switch to 64bits OS, Antivirus license for network extension, Third party software for camera animation).

I think that many Blender users who had before Octane no other choice than the Blender Internal render also invested much to use Octane. Today, there is Cycles, that can use the hardware purchased initially for Octane, but it is not yet as mature and fast as Octane. There is no doubt that it will improve fast, but for what I have tested so far, Cycles material setup system is imho a bit tedious, and I would really prefer to continue using Octane as my main render, for everything.

So, I would really want a Plugin for Blender. I know that there is a compatibility problem with the conditions of GPL License... and I hope that a solution will be found.
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Re: MAJOR NEWS: OTOY® Inc. acquires Refractive Software® LTD

Postby necko77 » Mon Apr 02, 2012 1:44 pm

necko77 Mon Apr 02, 2012 1:44 pm
my money is ready and waiting for that plugin . . .
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Re: MAJOR NEWS: OTOY® Inc. acquires Refractive Software® LTD

Postby matej » Mon Apr 02, 2012 4:31 pm

matej Mon Apr 02, 2012 4:31 pm
I would even pay for an Octane Python scripting interface, so I could write my own plugin :lol:
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
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Re: MAJOR NEWS: OTOY® Inc. acquires Refractive Software® LTD

Postby ROUBAL » Mon Apr 02, 2012 4:56 pm

ROUBAL Mon Apr 02, 2012 4:56 pm
Unfortunately, for my own, I am hopeless ar programming. I have done few things in Quick Basic 20 years ago, and created my websites in bad HTML... thats all my "skills" at coding ! :oops:

So, money ready for the plugin !

I think that if no plugin is made for Blender, that will cause a big money loss for RS when will come the time of purchasing the Octane 2.0 update.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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Re: MAJOR NEWS: OTOY® Inc. acquires Refractive Software® LTD

Postby Marten74 » Wed Apr 04, 2012 2:15 pm

Marten74 Wed Apr 04, 2012 2:15 pm
Great!

I´m another Blender user hoping there will be a solution for the license problem.

Thanks for a great renderer that will now speed up towards new heights.

Hurray from Sweden!
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