Uhlhorn wrote:I found two bugs:
- When denoising larger renderings the denoise screen is black.
- Loading of render a state is not possible.
drmaddogs2 wrote:'Scene processing and load speed has been incredibly improved. You probably missed that due logic of standalone. Also AI denoiser is another weapon'
for these reasons I'm looking at using the Standalone a great deal more.. it simply wasn't the case where before, time seemed better utilized just using the plug(I use C4d) to get work done.. which brings me to the question of what might a 'updated plug for C4d might entail where 'Scene processing and load speed is involved' as the ver 4 plug rolls out. I imagine the Standalone and format delivers a lot of the improvements in Standalone speed.. I wonder if that can be accomplished inside the C4d environ.. if at all?
Out of core geometry does not solve the problem.haze wrote:You could try to experiment with out of core geometry to save some more VRAM for the denoiser to use.
On large renderings I save the render state all couple of hours. So it is definitely the same build. But it is not working.haze wrote:Render states should be loading, if saved by the same build. We'll look into it.
Return to News & Announcements
Users browsing this forum: No registered users and 14 guests