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Re: OctaneRender for Inventor 2.24.1 [TEST]
Posted:
Wed Sep 16, 2015 2:00 am
by face_off
I have refreshed the installer at the top of this thread with:
2.24.1.12
- Compiled with Octane 2.24.1
Thanks
Paul
Re: OctaneRender for Inventor 2.24.2 [TEST]
Posted:
Sat Oct 24, 2015 1:43 am
by face_off
I have refreshed the installer at the top of this thread with:
2.24.2.12
- Compiled with Octane 2.24.2
Thanks
Paul
Re: OctaneRender for Inventor 3.0.1 [TEST]
Posted:
Thu Dec 31, 2015 5:33 am
by face_off
I have refreshed the installers at the top of this thread with:
3.0.1.13
- Compiled with Octane 3.0.1 (Octane 3 alpha 2)
- Added Medium and Medium Radius to the Daylight and Texture Environment settings
- Added new Render Passes
- Removed "Ambient" and "Sample Environment" GI Modes from the Direct Light kernel
- Added Deep Image settings to the kernel settings
- Added Baking Camera. The Baking Group Id's cannot be set - so you will need to only render the geometry you want to bake texturemaps for
As this is the first build of the Inventor plugin with Octane 3, pls take a backup of files prior to using them for testing this release.
Paul
Re: OctaneRender for Inventor 3.0.6 [TEST]
Posted:
Wed Mar 02, 2016 12:01 am
by face_off
I have refreshed the installer at the top of this thread with:
3.0.6.13
- Compiled with Octane 3.0 alpha 6. Note the minimum Nvidia driver required is 353
Thanks
Paul
Re: OctaneRender for Inventor 3.0.10 [TEST]
Posted:
Mon May 02, 2016 10:19 am
by face_off
I have refreshed the installer at the top of this thread with:
3.0.10.14
- Compiled with Octane 3 alpha 10 (3.0.10). This means that Render Region is working again, plus many other changes (refer to the Octane Standalone 3 Alpha 10 thread for details)
- Username and password is now not entered or stored in the authentication panel
- Visible Environment pin added to the Rendertarget
Paul
Re: OctaneRender for Inventor 3.0.00 [TEST]
Posted:
Thu May 26, 2016 5:10 am
by face_off
I have updated the installers at the top of this thread with:
3.0.20.15
- Compiled with Octane 3.0 (3.0.20)
- Fixed issue where the Reflections shadow pass was not working
- If you have ticked "Use offline licensing on this computer" when authenticating the plugin, you can now click the Deactive button on the OctaneLive tab to de-activate the plugin license
- "Int" nodes can no longer be converted to "Int Resolution" nodes
You will need an Octane 3.0 license in order to use this version of the plugin.
Paul
Re: OctaneRender for Inventor 3.01.1 [TEST]
Posted:
Mon Jun 13, 2016 1:36 pm
by face_off
I have updated the installer at the top of this thread with:
3.1.1.16
- Compiled with Octane 3.01.1
- The Maximum value of the Power of Image maps for Bump maps is now 10
- You can now disconnect the Medium from the Environment Medium pin
- Added new authentication settings window which can be used to activate, and de-activate the plugin
Paul
Re: OctaneRender for Inventor 3.02 [TEST]
Posted:
Sun Jun 19, 2016 10:29 am
by face_off
I have updated the installer at the top of this thread with:
3.2.0.16
- Compiled with Octane 3.02
Paul
Re: OctaneRender for Inventor 3.03.3 [TEST]
Posted:
Fri Aug 12, 2016 5:35 am
by face_off
I have updated the installer at the top of this thread with:
3.3.3.16
- Compiled with Octane 3.03.3
Paul
Re: OctaneRender for Inventor 3.03.4 [TEST]
Posted:
Mon Sep 05, 2016 8:44 am
by face_off
I have updated the installer at the top of this thread with:
3.3.4.16
- Compiled with Octane 3.03.4
Paul