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Re: Fusion360

PostPosted: Tue Feb 14, 2017 9:30 pm
by face_off
Just wondering if you have any update son Fusion 360 integration.
Hi - I haven't not looked at the Fusion 360 plugin since my initial investigation. There doesn't appear to be a lot of interest from users in it, so it seems doubtful the development effort would justify the number of potential users.

Paul

Re: Fusion360

PostPosted: Wed Mar 15, 2017 4:48 pm
by noyb
For what it's worth, I keep checking this thread every once in a while to see if there are updates...

I would bet there are far more potential users of a plugin for Fusion than there are for Inventor. Granted, this is an assumption, but they do have a different target group that includes designers and concept artists as opposed to Inventor which is almost exclusively engineers. Actually, this would finally give a viable alternative to keyshot and solidworks visualize for designers like myself. I'd probably even promote it on my youtube channel if it were ever released.

I know it takes time and the work you've done on other plugins is already appreciated, just thought I'd share another opinion.

Re: Fusion360

PostPosted: Thu Mar 23, 2017 8:09 am
by AeroBlau
noyb wrote:For what it's worth, I keep checking this thread every once in a while to see if there are updates...

I would bet there are far more potential users of a plugin for Fusion than there are for Inventor. Granted, this is an assumption, but they do have a different target group that includes designers and concept artists as opposed to Inventor which is almost exclusively engineers. Actually, this would finally give a viable alternative to keyshot and solidworks visualize for designers like myself. I'd probably even promote it on my youtube channel if it were ever released.

I know it takes time and the work you've done on other plugins is already appreciated, just thought I'd share another opinion.



I, for one, would buy a Fusion 360 plugin the moment it was released. Now I use Fusion 360 > Blender & Octane combo.