Bulwerk Entry

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Bulwerk Entry

Postby Bulwerk » Tue Oct 01, 2013 3:18 am

Bulwerk Tue Oct 01, 2013 3:18 am
Here is a render of my scene. Just trying to show off some basic materials and lighting can be really beautiful in octane!
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Bulwerk-bench.png
WORK : 2 x 2.4GHz Xeon | 32 GB| GTX 680 4 GB + 780 3GB | OSX 10.9.4
WORK : i7 5940K 3.5 GHz | 16 GB | 4X 980 on water | Windows 8.1
WORK : i7 5940K 3.5 GHz | 16 GB | 4X TitanZ on water | Windows 8.1
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Bulwerk
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Re: Bulwerk Entry

Postby eidy » Tue Oct 01, 2013 7:46 am

eidy Tue Oct 01, 2013 7:46 am
Submerge a glowy (gelyfish-like) octane logo in that transparent vase ;)

All best,
eidy
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Re: Bulwerk Entry

Postby Bulwerk » Wed Oct 02, 2013 8:03 pm

Bulwerk Wed Oct 02, 2013 8:03 pm
I agree! I just ran out of time and did not want to cause a fire fly problem by putting an emitter inside a spec object :)
WORK : 2 x 2.4GHz Xeon | 32 GB| GTX 680 4 GB + 780 3GB | OSX 10.9.4
WORK : i7 5940K 3.5 GHz | 16 GB | 4X 980 on water | Windows 8.1
WORK : i7 5940K 3.5 GHz | 16 GB | 4X TitanZ on water | Windows 8.1
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Bulwerk
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Re: Bulwerk Entry

Postby eidy » Thu Oct 03, 2013 5:56 am

eidy Thu Oct 03, 2013 5:56 am
I'm glad you liked that idea ... :)
I completely agree about the risk of getting fireflies (hot pixels) ;)

Best of luck,
eidy
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