Day Light Render

Forums: Day Light Render
Autodesk Revit (Integrated Plugin developed by Paul Kinnane)

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Re: Day Light Render

Postby face_off » Fri Sep 22, 2017 6:40 am

face_off Fri Sep 22, 2017 6:40 am
A .OCS file will be missing the scene assets. Can you provide a .ORBX pls? PM me the link if needed.

Paul
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Re: Day Light Render

Postby JNDesign » Fri Sep 22, 2017 7:01 am

JNDesign Fri Sep 22, 2017 7:01 am
dont know if you got the pm message but here it is
Attachments
bar 2.orbx
(98.32 MiB) Downloaded 389 times
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Re: Day Light Render

Postby face_off » Fri Sep 22, 2017 10:51 am

face_off Fri Sep 22, 2017 10:51 am
Can you pls put the ORBX file in the ZIP file and post there here (since that ORBX will not download for me).

Thanks

Paul
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Re: Day Light Render

Postby JNDesign » Sat Sep 23, 2017 12:13 am

JNDesign Sat Sep 23, 2017 12:13 am
thanks Paul

here it is
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bar 2.zip
(24.14 MiB) Downloaded 323 times
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Re: Day Light Render

Postby face_off » Wed Sep 27, 2017 3:07 am

face_off Wed Sep 27, 2017 3:07 am
Thanks. I cannot work out why it is so blue. I will ask Otoy to take a look.

Thanks

Paul
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Re: Day Light Render

Postby abstrax » Wed Sep 27, 2017 3:41 am

abstrax Wed Sep 27, 2017 3:41 am
The AO distance in the direct light kernel is too short, i.e. the blue sky is not occluded and thus applied to the objects in the bar. Since the contribution of the sun is missing, everything turns blue. To fix the scene you can either:

- increase the AO distance to occlude the sky
- switch to either the diffuse GI mode or use the path tracing kernel
- define an AO ambient texture that is not blue
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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Re: Day Light Render

Postby JNDesign » Wed Sep 27, 2017 6:27 am

JNDesign Wed Sep 27, 2017 6:27 am
Great thanks , all options work

Have chosen ambient texture as a solution

by the way, the AO was default at 3, did increase to 10 to make it work.

Thanks guys for a prompt solution.

many thanks again
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