HDR Rotation broken

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Autodesk Revit (Integrated Plugin developed by Paul Kinnane)

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HDR Rotation broken

Postby Seekerfinder » Sat Jul 29, 2017 11:05 am

Seekerfinder Sat Jul 29, 2017 11:05 am
Hey Paul,

VISIBLE ENVIRONMENT HDR / texture environment node's X&Y rotation seems to be broken. Z works. See image below for clarity.

In fact, it seems as though the equivalent ENVIRONMENT setting has the same problem.

Would be great if you can fix this ASAP if at all possible since we need it for a project right now...

Plugin version - 3.6.4.47

Best,
Seeker

OC4R(3.06) - TEXTURE LINK BROKEN.jpg
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Re: HDR Rotation broken

Postby face_off » Sat Jul 29, 2017 1:05 pm

face_off Sat Jul 29, 2017 1:05 pm
Hi Seeker - I don't think X and Y rotations have ever worked on the environment. From memory you can rotate X&Y via the Projection pin transform (but check for yourself). To be certain everything is working correctly, save you scene as ORBX and open it in Octane Standalone and check the rotations there.

Paul
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Re: HDR Rotation broken

Postby Seekerfinder » Sun Jul 30, 2017 10:37 pm

Seekerfinder Sun Jul 30, 2017 10:37 pm
face_off wrote:Hi Seeker - I don't think X and Y rotations have ever worked on the environment. From memory you can rotate X&Y via the Projection pin transform (but check for yourself). To be certain everything is working correctly, save you scene as ORBX and open it in Octane Standalone and check the rotations there.

Paul

Hi Paul,
We have used X&Y rotations in the environment before so they must've worked. In fact, I'm pretty sure they worked in the 2.x plugins.

We exported the scene to ORVX as you suggested and it works in standalone (Tx, Ty).

I'd appreciate if you could have a look at it for us. Without it there is no way to control HDRI orientation which is obviously important.

Many thanks,
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
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Re: HDR Rotation broken

Postby face_off » Mon Jul 31, 2017 1:03 am

face_off Mon Jul 31, 2017 1:03 am
Hi Seeker - you need to rotate via the rotation sliders in the Spherical Projection pin, not the UV Transform pin.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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