Hi Paul - I have a model of several buildings on a large site where I've used PhantomScatter to place about 200 cars, 300 trees and lots of grass and flower instances. When I'm working with the building materials Octane will always render the scatter proxies which takes a lot of time to load and voxelize. The only way I can think of to speed up the process is to detach the CSV files from the proxy definition and then reload them which takes a whole lot of time and is not an effective work flow. I've tried using section boxes to isolate the building elements but the scattered proxies still render.
Is it possible to have a toggle or pin that I can turn on and off to control the scatter objects? It would be really helpful.
Thanks,
Ed