Hi Paul - it's been about a year since I've used the Revit . I just spent the weekend with the 2.24 version and it's very,very nice. I used to export Revit to dwg and import into 3ds Max to do all of my production rendering, but the plugin interface had made that unnecessary, with the exception of proxy scattering. In 3ds max I used Multiscatter and would routinely scatter 500,000 to 700,000 thousand grass proxies but I'm limited in the plugin to 50,000. I need to use smaller grass .obj/orbx files to respect the boundaries of vegetation areas. Being limited to 50,000 proxies forces me to use larger .orbx files and the grass proxies spill over the boundaries. Is it possible to increase that limitation?
I'm using Phantom Scatter. If I could scatter 500,000 -700,000 proxies over a surface I would never have to go into 3ds max. I could do all of my production rendering in Revit which makes life so much easier.
Thanks,
Ed