face_off wrote:The displacement map you are using doesn't seem to be an actual displacement map - looks most like a bump map - and will not give you the raised tiles look.Can't seem to get the tiles to stack with displacement
This does not look like a HDRI map. You need to use a lat/long HDRI map as available in the thread at http://render.otoy.com/forum/viewtopic.php?f=21&t=146.Another thing - I'm having alot of trouble lighting my scenes with HDR images.
Thanks for the reply,
I've been going over several tutorials on how to create displacement maps but always come back to a very similar result as what I posted. What exactly do you define as a displacement map?
I've tried using several files from different sites listed in that link for HDRI but still can't find a satisfying result - the building is never directly lit as if it were in sunlight. For this submission we're going to have to use Vray and sketchup as we have run out of time. But for next dead line would be great to be able to render them on Octane. Any help is greatly appreciated