OctaneRender 3 for Revit [OBSOLETE]

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Autodesk Revit (Integrated Plugin developed by Paul Kinnane)

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Re: OctaneRender for Revit 2.21.1 [TEST]

Postby face_off » Wed Feb 18, 2015 12:04 pm

face_off Wed Feb 18, 2015 12:04 pm
How do you actually assign lights to passes?
Material pick the light, open the Emission pin, and set the Light Pass Id to whichever pass you want (ie. 1-8). Then turn that pass on in the Render Passes node.

Paul
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Re: OctaneRender for Revit 2.21.1 [TEST]

Postby Sonnemanntoon » Wed Feb 18, 2015 12:27 pm

Sonnemanntoon Wed Feb 18, 2015 12:27 pm
face_off wrote:
How do you actually assign lights to passes?
Material pick the light, open the Emission pin, and set the Light Pass Id to whichever pass you want (ie. 1-8). Then turn that pass on in the Render Passes node.

Paul


Great thanks, will give that a try later on
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Re: OctaneRender for Revit 2.21.1 [TEST]

Postby Sonnemanntoon » Thu Feb 19, 2015 10:05 am

Sonnemanntoon Thu Feb 19, 2015 10:05 am
Hi Paul, I need to make a gradient texture - it's a glass wall that has an opaque gradient coating on it. So the bottom of the wall is opaque white and get's clearer towards the ceiling. How would I do this?
Thanks
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Re: OctaneRender for Revit 2.21.1 [TEST]

Postby face_off » Thu Feb 19, 2015 11:14 am

face_off Thu Feb 19, 2015 11:14 am
Hi Paul, I need to make a gradient texture - it's a glass wall that has an opaque gradient coating on it. So the bottom of the wall is opaque white and get's clearer towards the ceiling. How would I do this?
I think the easiest way to do this a make a map in Photoshop or GIMP, with black at the bottom smoothly changing to white at the top. The assign that map to the glass material in the opacity (or roughness?) pin.

Paul
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Re: OctaneRender for Revit 2.21.1 [TEST]

Postby Sonnemanntoon » Thu Feb 19, 2015 12:48 pm

Sonnemanntoon Thu Feb 19, 2015 12:48 pm
face_off wrote:
Hi Paul, I need to make a gradient texture - it's a glass wall that has an opaque gradient coating on it. So the bottom of the wall is opaque white and get's clearer towards the ceiling. How would I do this?
I think the easiest way to do this a make a map in Photoshop or GIMP, with black at the bottom smoothly changing to white at the top. The assign that map to the glass material in the opacity (or roughness?) pin.

Paul


Seems like using a gradient for opacity is working. Thanks!
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Re: OctaneRender for Revit 2.21.1 [TEST]

Postby Sonnemanntoon » Thu Feb 19, 2015 5:04 pm

Sonnemanntoon Thu Feb 19, 2015 5:04 pm
Hello again
I've just rendered out another image with linear lights that all seem to be fairly aliased
Any idea on how I could make them smoother?
Thanks
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Re: OctaneRender for Revit 2.21.1 [TEST]

Postby Seekerfinder » Thu Feb 19, 2015 5:45 pm

Seekerfinder Thu Feb 19, 2015 5:45 pm
Sonnemanntoon wrote:Hello again
I've just rendered out another image with linear lights that all seem to be fairly aliased
Any idea on how I could make them smoother?
Thanks

Sonneman,
Hard to fully understand the issue without an image but the following might help:
a. Too low an image resolution?
b. Even with high resolutions I always add a slight bit of bloom to soften the edges as it would in real-world photography.

Seeker
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Re: OctaneRender for Revit 2.21.1 [TEST]

Postby face_off » Thu Feb 19, 2015 9:13 pm

face_off Thu Feb 19, 2015 9:13 pm
I've just rendered out another image with linear lights that all seem to be fairly aliased
Any idea on how I could make them smoother?
As Seeker indicated - can you pls post a sample render.

Paul
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Re: OctaneRender for Revit 2.21.1 [TEST]

Postby Sonnemanntoon » Fri Feb 20, 2015 9:20 am

Sonnemanntoon Fri Feb 20, 2015 9:20 am
face_off wrote:
I've just rendered out another image with linear lights that all seem to be fairly aliased
Any idea on how I could make them smoother?
As Seeker indicated - can you pls post a sample render.

Paul


Sure thing:

Image

(the colour choice on the seating was not mine)

If you look at the linear lights in the recessed ceiling areas you can see the aliasing.
Thanks
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Re: OctaneRender for Revit 2.21.1 [TEST]

Postby face_off » Fri Feb 20, 2015 11:18 am

face_off Fri Feb 20, 2015 11:18 am
Impressive scene. The lighting is great!

If you look at the linear lights in the recessed ceiling areas you can see the aliasing.
I believe that the solution for this is to 1) increase the Kernel->Filter Size - my guess is somewhere between 2 and 3, and if that drops the clarity of the rest of the render, double the resolution and downscale it in Photoshop. The Archiviz experts here might have some better settings. If you post your render in the WIP Gallery here, I'm sure others will comment.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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