Have you tried the suggested rotations in the manual? http://render.otoy.com/manuals/Revit/?page_id=449
Yes, and every other angle combination. Using the manual instructions, the Xfrog tree comes with the roots in the air.. for example, EU06a.obj - also, this same tree comes as ~600m high instead of 20m high.
What is 360 pls?
Autodesk 360 cloud rendering
What are "customized" materials pls?
Any materials that the Octane plugin do not convert, i.e. materials customized inside Revit, that do not belong to standard Autodesk libraries.
Can you give me an example where the scale is wrong? Could you send me a sample scene pls?
This was my fault - I forgot to change the plugin default projection from UV to Box. This is not obvious for a common Revit user without cg knowledge. On some objects/elements, the materials are converted correctly, without need to modify parameters like the projection type.
As per all the release notes at http://render.otoy.com/forum/viewtopic.php?f=61&t=37775 Octane inverted the scale of textures, so you need to "Reconver from Revit" if you load an Octane 1.20 scene into Octane 1.21 onwards.
I'm doing brand new scenes from inside Revit with the newer plugin and standalone.
If you would like the plugin to support these lights, pls send me a sample using using these lights.
One of those lights can be the Luceplan Carrara:
http://www.luceplan.com/Dynamic/Prodott ... ItemID=151
( http://media.luceplanworld.com/Document ... B529E1.rfa )
I'm doing some real progress with the Revit plugin, but still can't correctly import the obj proxies - how to do that?
Thank you.