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Stitches by displacement or mech? Share expirience!

PostPosted: Sun Dec 16, 2018 12:33 am
by vitgaus
Hi,
I've faced a problem how to make automotive stitches. Below is latest progress with displacement, but I'm still not happy.
Could you guys share you workflow how to make stitches?

Re: Stitches by displacement or mech? Share expirience!

PostPosted: Tue Dec 18, 2018 1:27 am
by FrankPooleFloating
I haven't made stitches per se, but I have achieved incredible results with Octane Hair for all kinds of (non-hair) stuff. If I were doing this, or anything with thick stitches, I would prolly go with hair. I've made a full rope hammock, chain link fencing... If you need high-def details for closeups, and displacements won't cut it, hair has got you covered. Pun intended. ;)

Re: Stitches by displacement or mech? Share expirience!

PostPosted: Tue Dec 18, 2018 4:48 pm
by vitgaus
Thx for hint, but could'n find any tutorials or pictures how to make stitches with Hair modifier. Any links or own practices?

Re: Stitches by displacement or mech? Share expirience!

PostPosted: Tue Dec 18, 2018 5:43 pm
by FrankPooleFloating
In LightWave we use 2-point poly chains which can be generated by LightWave's FiberFX when doing actual hair/fur, or in my case I make curves (wherever I need them) and convert them with FiberFX Strand Maker -- which Octane for LW is able to turn into Octane Hair. I have no idea what other apps use or their workflows... Someone else will need to help with your specific app I think. What's your weapon of choice?

Omg, how I could leave out pipes, tubes, hoses, and wires.. duh.. I have used Hair for those more than anything.

Re: Stitches by displacement or mech? Share expirience!

PostPosted: Thu Jan 17, 2019 2:02 pm
by itsallgoode9
vitgaus wrote:Hi,
I've faced a problem how to make automotive stitches. Below is latest progress with displacement, but I'm still not happy.
Could you guys share you workflow how to make stitches?


Based on your image it just looks like your displacement map isn't very good. Stitches like this should be completely doable via displacement created in photoshop, or scuplted displacement. There are also some scripts for creating stitching if you google but those won't get the look of the stitches being indented into the leather

Re: Stitches by displacement or mech? Share expirience!

PostPosted: Mon Jan 28, 2019 1:28 am
by Creative_Sheep
The steering wheels looks very good, nice Job your obviously in the right direction with your question.

Re: Stitches by displacement or mech? Share expirience!

PostPosted: Wed Nov 06, 2019 1:26 am
by FrankPooleFloating
Ummm.. I've completely, and quite joyfully, left LW for Blender. And honestly haven't been in any hurry to get Octane for Blender 2.8 yet...

If you need anything beyond what I say above, maybe reach out to Juanjo or LWGuru and see if those dudes can get you there. Good luck.