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Stuck In The Mud

PostPosted: Wed Dec 06, 2017 5:32 pm
by johlanga
An illustration of and by the Sketchup plug-in....
:)

Re: Stuck In The Mud

PostPosted: Wed Dec 06, 2017 7:57 pm
by Iceman9
Realistic! They do look stuck. :)

Re: Stuck In The Mud

PostPosted: Sun Dec 10, 2017 2:19 pm
by johlanga
still stuck......

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Default View10E.png

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Default View10d.png

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Default View10f.png

Re: Stuck In The Mud

PostPosted: Mon Dec 11, 2017 4:45 pm
by johlanga
The main goal of this project is to make high quality terrain (and facade) displacement based materials that are god on very large surfaces.
Displacement based grass is a challenge.....

Re: Stuck In The Mud

PostPosted: Sat Dec 16, 2017 12:14 am
by johlanga
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Re: Stuck In The Mud

PostPosted: Sat Aug 18, 2018 11:53 pm
by johlanga
A small update on grass displacement material.

I have created a material witch is super easy to adapt to every site and lighting conditions.
For realistic ultra close up, my preliminary conclusion are that you have to use scatter (NB, the toy robot are 30 cm high).

Re: Stuck In The Mud

PostPosted: Sun Aug 19, 2018 6:27 pm
by johlanga
Next up, a plaster facade material.

Here is my first test :)

Re: Stuck In The Mud

PostPosted: Tue Aug 21, 2018 1:01 pm
by Zernam
Really nice! Why don't make this guys a bit covered with dirt? It will make the scene even more realistic.