by pid18000 » Tue Dec 05, 2017 6:28 am
pid18000
Tue Dec 05, 2017 6:28 am
Hi Dave
For the lightning, it s a simple plane with a blackbody emission. A bit of photoshop tweak to enhance the mood.
The tiles have been made from a simple flattened cube (in array). After applying the array, i ve just slighlty randomized the vertex.
and for the diffuse/normal maps, i ve used Substance designer
cheers
Win10 64 | GTX Titan | I7 5820K | 32GB