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Pool view

PostPosted: Fri Apr 07, 2017 9:32 am
by tamerkseniya
Hello!

Just a shot form pool view of residential project in Kazakstan. This is a draft, DL 1000 sample. Any comments are welcome :)

Re: Pool view

PostPosted: Fri Apr 07, 2017 8:01 pm
by Marvez
can share about your glass and water settings?

Re: Pool view

PostPosted: Mon Apr 10, 2017 1:41 pm
by tamerkseniya
Hello Marvez,

I faked the glass with glossy material spec:1, rough:0, IOR:1.0, and I put falloff map to opacity, to fake the fresnel effect. (the project was very big, and model came from not very clean sketchup, I didnt have time to do double glass for all windows in the model. It is useful for fast glass)

For water - specular material with light blue tranmision, IOR 1.33 and Turbulance in bump (for waves). To enhance reflections I mixed it with glossy material, spec:1, rough:0, IOR:1.0 and same turbulance map for bump. For amount I put fallof map.

Re: Pool view

PostPosted: Tue Apr 11, 2017 3:40 pm
by Marvez
thank you for sharing your tricks ,
I wouldn't calling it faking - you achieved good control of mood and that's art

Re: Pool view

PostPosted: Wed Apr 12, 2017 7:08 am
by tamerkseniya
Thank you :) I agree, whatever it takes to achieve desired effect, result is what matters.

Re: Pool view

PostPosted: Wed Apr 12, 2017 1:24 pm
by rappet
love it!