Pool view
Posted:
Fri Apr 07, 2017 9:32 am
by tamerkseniya
Hello!
Just a shot form pool view of residential project in Kazakstan. This is a draft, DL 1000 sample. Any comments are welcome
Re: Pool view
Posted:
Fri Apr 07, 2017 8:01 pm
by Marvez
can share about your glass and water settings?
Re: Pool view
Posted:
Mon Apr 10, 2017 1:41 pm
by tamerkseniya
Hello Marvez,
I faked the glass with glossy material spec:1, rough:0, IOR:1.0, and I put falloff map to opacity, to fake the fresnel effect. (the project was very big, and model came from not very clean sketchup, I didnt have time to do double glass for all windows in the model. It is useful for fast glass)
For water - specular material with light blue tranmision, IOR 1.33 and Turbulance in bump (for waves). To enhance reflections I mixed it with glossy material, spec:1, rough:0, IOR:1.0 and same turbulance map for bump. For amount I put fallof map.
Re: Pool view
Posted:
Tue Apr 11, 2017 3:40 pm
by Marvez
thank you for sharing your tricks ,
I wouldn't calling it faking - you achieved good control of mood and that's art
Re: Pool view
Posted:
Wed Apr 12, 2017 7:08 am
by tamerkseniya
Thank you
I agree, whatever it takes to achieve desired effect, result is what matters.