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Vanishing smoke trail, scene scale issue ?

PostPosted: Sat Mar 11, 2017 12:20 pm
by MBG
Hi guys, sorry not sure to be in the right place for this, Ihave an issue on C4D with Octane, i made some test with standard and physical render and it works great, but Octane seems to cut the trail in half, is there a way to render all the trail ? I use TFD for smoke trails.

Thanks

Re: Vanishing smoke trail, scene scale issue ?

PostPosted: Sat Mar 11, 2017 12:28 pm
by aoktar
Any scene/images/video for results and settings would be great. But play with medium parameters. TFD is handling the rendering by self for C4D. But Octane may need some tweaks on parameters for proper results. Also check sample scenes for octane+tfd.

Re: Vanishing smoke trail, scene scale issue ?

PostPosted: Sun Mar 12, 2017 7:25 am
by MBG
Thanks Aoktar for fast responding, i put the link from youtube, as you can see the emitter sphere is going away without any smoke anymore, like if there was a limit voxel size into the scene, I 've tweaked every part of Octane but i didn't find any solution, the trail should go very far, the preview is showing that, and other render engine too.


[youtube]https://www.youtube.com/watch?v=Ynj9c6w__Y4&feature=youtu.be[/youtube]

direct link youtube :

https://www.youtube.com/watch?v=Ynj9c6w ... e=youtu.be