Weekend House Render Contest by Tom Glimps

Forums: Weekend House Render Contest by Tom Glimps
Discuss or ask critique about your current works
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.

Weekend House Render Contest by Tom Glimps

Postby DonovanB » Sat Jul 30, 2016 9:26 am

DonovanB Sat Jul 30, 2016 9:26 am
Good Morning Octane Renderers-

After some reluctance, I decided to make a VERY late entry in The Weekend House Render Contest hosted by Tom Glimps. I still consider myself very much a novice. There are only two days and a few hours left, so I am not sure if I will have the time to fully dedicate myself to the competition but will do my best. This will at the very least be a terrific learning experience, and help me to develop a work flow that I can reuse (and develop) on future projects. As a work flow I will be using blender for modeling/ uv mapping, Phantom Scatter for instancing, and of course Octane Render 3 Standalone for rendering. I will try to limit the post processing to Octane Render only. Thank you to Tom Glimps for organizing the contest, and to anyone else out there who may be reading.

All the best-

-Donovan
GTX 660│2x GTX 570│3x GTX 580│GTX 780
DonovanB
Licensed Customer
Licensed Customer
 
Posts: 9
Joined: Mon Dec 16, 2013 3:34 pm

Re: Weekend House Render Contest by Tom Glimps

Postby DonovanB » Sat Jul 30, 2016 9:35 am

DonovanB Sat Jul 30, 2016 9:35 am
Here are some progress images of the modeling using Info Channels Kernel Ambient Occlusion.
Attachments
Weekend House_DonovanB_WorkInProgress_2.png
Weekend House_DonovanB_WorkInProgress_1.png
GTX 660│2x GTX 570│3x GTX 580│GTX 780
DonovanB
Licensed Customer
Licensed Customer
 
Posts: 9
Joined: Mon Dec 16, 2013 3:34 pm

Re: Weekend House Render Contest by Tom Glimps

Postby DonovanB » Sat Jul 30, 2016 11:10 am

DonovanB Sat Jul 30, 2016 11:10 am
Having fun adding some furniture to the scene.
Attachments
Weekend House_DonovanB_WorkInProgress_4.png
GTX 660│2x GTX 570│3x GTX 580│GTX 780
DonovanB
Licensed Customer
Licensed Customer
 
Posts: 9
Joined: Mon Dec 16, 2013 3:34 pm

Re: Weekend House Render Contest by Tom Glimps

Postby DonovanB » Sat Jul 30, 2016 11:25 am

DonovanB Sat Jul 30, 2016 11:25 am
Adding the landscape geometry. I will be using Phantom Scatter to add some more elements such as trees and pebbles.
Attachments
Weekend House_DonovanB_WorkInProgress_5.png
GTX 660│2x GTX 570│3x GTX 580│GTX 780
DonovanB
Licensed Customer
Licensed Customer
 
Posts: 9
Joined: Mon Dec 16, 2013 3:34 pm

Re: Weekend House Render Contest by Tom Glimps

Postby DonovanB » Sat Jul 30, 2016 12:17 pm

DonovanB Sat Jul 30, 2016 12:17 pm
A quick draft. General environment setup. I will have to work on the uv unwrapping and texturing on the rocks- textures are stretched. For now, I just wanted to a quick image to see where things stand. Love the speed of Octane Render!
Attachments
Weekend House_DonovanB_WorkInProgress_6b.png
GTX 660│2x GTX 570│3x GTX 580│GTX 780
DonovanB
Licensed Customer
Licensed Customer
 
Posts: 9
Joined: Mon Dec 16, 2013 3:34 pm

Re: Weekend House Render Contest by Tom Glimps

Postby DonovanB » Mon Aug 01, 2016 10:19 am

DonovanB Mon Aug 01, 2016 10:19 am
Did more work on the rendering. I decided to go a different direction on lighting.
Attachments
Weekend House_DonovanB_WorkInProgress_7c.png
GTX 660│2x GTX 570│3x GTX 580│GTX 780
DonovanB
Licensed Customer
Licensed Customer
 
Posts: 9
Joined: Mon Dec 16, 2013 3:34 pm

Re: Weekend House Render Contest by Tom Glimps

Postby DonovanB » Mon Aug 01, 2016 1:49 pm

DonovanB Mon Aug 01, 2016 1:49 pm
Good Morning Everyone-

I am a little confused about the deadline- whether or not there was an extension or not. In case it is today, here is my final entry. Aside from resizing the preview file, there was no post production outside of Octane Render. I really enjoyed this opportunity and have learned a lot. There still is so much more for me to learn! Thank you to Tom Glimps and the contest sponsors.

Regards-

DonovanB
Attachments
Weekend House_DonovanB_FINAL_1_Preview.png
Final Entry 8 bit Preview File - 2048 x 1080
Weekend House_DonovanB_FINAL_1.png
Final Entry 16 bit File - 4096 x 2160
GTX 660│2x GTX 570│3x GTX 580│GTX 780
DonovanB
Licensed Customer
Licensed Customer
 
Posts: 9
Joined: Mon Dec 16, 2013 3:34 pm

Return to Works In Progress


Who is online

Users browsing this forum: No registered users and 18 guests

Thu Mar 28, 2024 1:13 pm [ UTC ]