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R2D2 Lookdev.

PostPosted: Sat Jan 09, 2016 9:06 pm
by Jolbertoquini
Hi Guys,

Here some render I made in my spare time nothing new just for fun still work in progress so don't hesitate to tell me something is wrong.
Is really hard to find a version for reference they are aways different. So this is one other.
I need some fixes I known hard edges some us issues I'm still work in it. Hope you like it ^^

https://vimeo.com/151246807

Here a still.

Re: R2D2 Lookdev.

PostPosted: Sun Jan 10, 2016 6:11 am
by MaTtY631990
I think overall it looks really good, though I think the rusty parts looks overdone and too artificial and even. Make the the metal reflections a bit more rougher and maybe add some chipping/worn off bits on parts of the body. I would just check this picture out which is of the model used in the films to get some ideas of what could be improved in terms of texturing. A bit low quality for should be ok.
https://i0.wp.com/i1288.photobucket.com/albums/b482/geekecpodcast/swr2d23_zpse9e3eee9.jpg

Re: R2D2 Lookdev.

PostPosted: Sun Jan 10, 2016 7:53 pm
by Jolbertoquini
Thanks for your comments very interesting.
I know is a bit dirty I didn't have time to work on the texture fair enough...Basically I did quite strong because It's for a scene with mud night on the rain with some stormtroopers dead around with R2D2 jumping and flying with is jets. But of course still a idea but now is find the time to create the scenes maybe into a live action plate if I have the time and the place for it.

Well will seen then. (Most of my personal projects I stop on lookdev hahaha) family on the top of all. I'm focus on this one.

Re: R2D2 Lookdev.

PostPosted: Sun Jan 10, 2016 11:14 pm
by acc24ex
nice job, might just need another layer of rougness map or something, the dirts are great just look a bit too glossy or even.. maybe you can plug it into the bump map..
from a far looks great

Re: R2D2 Lookdev.

PostPosted: Mon Jan 11, 2016 9:22 am
by Jolbertoquini
acc24ex wrote:nice job, might just need another layer of rougness map or something, the dirts are great just look a bit too glossy or even.. maybe you can plug it into the bump map..
from a far looks great


Yeah, you mean the white part, I think I plug a clamp on roughness maybe I need reduce then it's true is look a bit rough also I need clamp the mud shader for the mix node to get more shine the white paint.
Thanks

Re: R2D2 Lookdev.

PostPosted: Fri Dec 30, 2016 5:43 pm
by Jolbertoquini
Hi Guys,

Spend a long time I did nothing on this... I know, unfortunately no time I toke 5 minutes to change the shaders and add rounded corners from the shader :) as well a nice mickey sticker this my daughter Idea hahaha...

also no post pn this one straight Octane render.

Hope is little bit better.

Best,
JO

Re: R2D2 Lookdev.

PostPosted: Thu Jan 05, 2017 4:17 pm
by MildMustard
Yep, 2nd image is a lot better. Good Job!

Re: R2D2 Lookdev.

PostPosted: Sun Jan 08, 2017 1:36 pm
by Jolbertoquini
MildMustard wrote:Yep, 2nd image is a lot better. Good Job!

Thanks ^^

Re: R2D2 Lookdev.

PostPosted: Mon Jan 09, 2017 10:14 am
by RealGrupa
U can do it proceduraly, u can find great tutorial here

https://youtu.be/SdxsgBQRQQY