Some snow shader tests

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Re: Some snow shader tests

Postby Jonas » Sat Sep 20, 2014 7:45 pm

Jonas Sat Sep 20, 2014 7:45 pm
Amazing work! I think it would be a great edition to the livedb. :)
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Re: Some snow shader tests

Postby DayDreamer » Mon Oct 13, 2014 7:45 pm

DayDreamer Mon Oct 13, 2014 7:45 pm
Let me express my feelings as well.

[CENSORED]

:D
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Re: Some snow shader tests

Postby itsallgoode9 » Mon Nov 24, 2014 5:28 am

itsallgoode9 Mon Nov 24, 2014 5:28 am
I'm working on a snow material myself but i'm having a hard time figuring out even where to begin. How are you able to get the blue color in the shadows while having the highilght areas being white? I'm trying to do this with SSS but am not able to figure this out at all. Any pointers?
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Re: Some snow shader tests

Postby Mackraft » Wed Dec 10, 2014 12:49 pm

Mackraft Wed Dec 10, 2014 12:49 pm
Wonderfull snow material. :shock:
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Re: Some snow shader tests

Postby kibbycabbit » Fri Jul 24, 2015 1:10 am

kibbycabbit Fri Jul 24, 2015 1:10 am
itsallgoode9 wrote:I'm working on a snow material myself but i'm having a hard time figuring out even where to begin. How are you able to get the blue color in the shadows while having the highilght areas being white? I'm trying to do this with SSS but am not able to figure this out at all. Any pointers?

I know it's nearly one year old. If you use Daylight environment, the shadow will appear blue hue on a white surface automatically. No trick involved. Shadow tint is affected by sky color. If you attempt to render without using Daylight environment, you can add a plane with sky color emitter to light up opposite side of sunlight emitter.

Is someone going to post snow shader in LiveDB sometimes soon? I'm looking to load it in my scene hopefully soon.
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