my little lamp hack

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my little lamp hack now improved with pre 2.3_5

Postby kubo » Sat Oct 02, 2010 1:16 pm

kubo Sat Oct 02, 2010 1:16 pm
Well, time to test and have fun with 2.3_v5, I did exactly the same shot, the big, actually huge difference, NO RESIZING this time, what you see is what I got, I just played with the new inbuilt hotpixel removal, with values from .1 to .5 in the last ones, test 14 is the same as 12 but with new build, you can see that light efficiency is better so I had to tweak tonemapper to get a more dark shot (which I was after) than in previous build, specs as always in filename. After the first shots I added the FROSTED glass, which is something we want to add to the real thing since it's too bright right now. I love the results and I love this build, plain awesome.
For comparation sake I've added a picture I've took with my cell of the actual lamp, you can figure out which one it is since there is a different solution for the lamp holder.
Hope you like, 'cause I'm having lot's of fun
btw, 30 minutes was probably more than enough, but I was doing other things and I stoped them when I could.
Attachments
lamp test 14 3000sam 40min.jpg
lamp test 14 3000sam 40min iso40.jpg
the real deal.jpg
lamp test 15 3600sam 56min.jpg
lamp test 16 1152sam 30min.jpg
lamp test 17 2310sam 74min.jpg
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Re: my little lamp hack

Postby n1k » Sat Oct 02, 2010 1:25 pm

n1k Sat Oct 02, 2010 1:25 pm
It looks really cool:) well done.

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Re: my little lamp hack

Postby Daniel » Sat Oct 02, 2010 1:43 pm

Daniel Sat Oct 02, 2010 1:43 pm
Haha, renders look just as real.
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Re: my little lamp hack

Postby kubo » Sat Oct 02, 2010 2:37 pm

kubo Sat Oct 02, 2010 2:37 pm
thanks guys.
Last one for now.
I've also noticed that bump map has improved in v5, so I should lower it to get a closer to reality look, but I rather prefer octane's to the real thing right now, damm, I won't be able to look at it the same :lol:
Attachments
lamp test 18 3600sam 65min.jpg
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Re: my little lamp hack

Postby bepeg4d » Sat Oct 02, 2010 4:06 pm

bepeg4d Sat Oct 02, 2010 4:06 pm
:shock: impressive :)
The only difference I see, except for the blade, is that in the real one the cylinders have a bit of random rotation.
It's possible to see the effect of the lamp in a room and especially on the floor?
bravissimo :)
ciao beppe
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Re: my little lamp hack

Postby kubo » Sat Oct 02, 2010 7:15 pm

kubo Sat Oct 02, 2010 7:15 pm
thanks.
yeap, the next part will be to add it to a room, but that'll have to wait for a week of so.
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Re: my little lamp hack

Postby kubo » Tue Oct 05, 2010 1:40 am

kubo Tue Oct 05, 2010 1:40 am
I was envious of all the people with nice renders and full of color ;) , but since I don't have time for modeling right now but I always have time to play with octane, I added a little color to the lamps.
Attachments
color_me_lamp_01 3600sam 45min.jpg
color_me_lamp_02 3600sam 50min.jpg
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Re: my little lamp hack

Postby bepeg4d » Tue Oct 05, 2010 6:02 am

bepeg4d Tue Oct 05, 2010 6:02 am
no colors no party :)
the second one is hypnotic :shock:

ciao beppe
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Re: my little lamp hack

Postby kubo » Tue Oct 05, 2010 9:26 am

kubo Tue Oct 05, 2010 9:26 am
:lol: thanks.
Well, while I was playing with the DOF in the second one, this weird thing happend, at high aperture values there was a weird optical effect where I could see the bulb clearly inside thru the holes in the lamp in the left, freaky. I might do it later, just because ;)
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Re: my little lamp hack

Postby andrian » Tue Oct 05, 2010 9:41 am

andrian Tue Oct 05, 2010 9:41 am
Very nice lamp and test..
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