I've been trying to create my own skin shader (while waiting for icelaglace to share his ), and here's a first result. This is by no means a wip, but some parts of the render look okay I guess. One 'studio light hdr' and one emissive plane for the specular reflection.
(Try to ignore the eyes, I didn't put time in them to fix them nor did I add eyelashes. They look creepy indeed, partially because their shape comes from a silicon rubber mold scanned with a laser, so the actor's eyes were pressed together.)