some mecha

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some mecha

Postby Xenomorph » Sun Jan 17, 2010 2:44 am

Xenomorph Sun Jan 17, 2010 2:44 am
hi all, i'v just finish to test a scene with octane render

there still some missing option like the bump/normal mapping, mixing node, the "smothing groupe" in the obj importer but for an alpha version the result is realy good.

The render take 11.17minutes, with large textures and aprox 1.1million triangles on a gtx 280 (431.5mo used)

it's look realy yellowish due to the hdri that i'm using
Attachments
gol.png
11.17minutes to render, max sample 16 2048s/px
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Re: some mecha

Postby psor » Sun Jan 17, 2010 3:16 am

psor Sun Jan 17, 2010 3:16 am
Great! I like the mech on the right side a lot.
Thanks for sharing your test. ;o))



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Re: some mecha

Postby radiance » Sun Jan 17, 2010 10:19 am

radiance Sun Jan 17, 2010 10:19 am
yeah the right mecha is really cool :)
would be interested to see more renders of it with a more neutral environment colour :)

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Re: some mecha

Postby Xenomorph » Sun Jan 17, 2010 4:40 pm

Xenomorph Sun Jan 17, 2010 4:40 pm
here's an other shoot, more clean of the right mecha, still have some issue with the maya obj export and can't get any hard edges.. try to fix it later. still some fireflys on high glossy mats, can't wait for the MLT to kill them ;)
Attachments
gol2.jpg
800k triangles, 4096 samples 25.52minutes no textures exept the hdri map
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Re: some mecha

Postby radiance » Sun Jan 17, 2010 4:42 pm

radiance Sun Jan 17, 2010 4:42 pm
sweet :)
what GPU do you have ?
(maybe put your HW setup in your signature like we do?)

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Re: some mecha

Postby Xenomorph » Sun Jan 17, 2010 4:48 pm

Xenomorph Sun Jan 17, 2010 4:48 pm
yup, i'm going to do this;) and it's an old gtx280 card with 1Go ram..
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Re: some mecha

Postby radiance » Sun Jan 17, 2010 4:49 pm

radiance Sun Jan 17, 2010 4:49 pm
cool :)
can you add your credits to the image and can i add it to our gallery ?

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Re: some mecha

Postby Xenomorph » Sun Jan 17, 2010 4:54 pm

Xenomorph Sun Jan 17, 2010 4:54 pm
sure you can, and don't worry about the credits, it's just a testing scene ;)
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Re: some mecha

Postby enricocerica » Sun Jan 17, 2010 5:19 pm

enricocerica Sun Jan 17, 2010 5:19 pm
Great result !
Nice shaders and quite noise free with no fireflies.
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