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Re: numark omni control project

PostPosted: Tue Mar 30, 2010 10:45 pm
by EricDesign
ok no problem :) i remember this game ...

Re: numark omni control project

PostPosted: Tue Mar 30, 2010 11:29 pm
by GeoPappas
Great render. I can't wait to see the finished product.

That brings back some memories. I remember (barely) playing Breakout and Combat many, many moons ago.

Thanks for the memories.

Re: numark omni control project

PostPosted: Tue Mar 30, 2010 11:41 pm
by EricDesign
Great render. I can't wait to see the finished product.

That brings back some memories. I remember (barely) playing Breakout and Combat many, many moons ago.

Thanks for the memories.


thx men appreciate :D

this is the update :)

Image

Re: numark omni control project

PostPosted: Wed Mar 31, 2010 12:23 am
by SurfingAlien
OMG... I had one of these too, was my first console (I think I used to play at SpaceInvaders and Asteroids, but I'm not sure... I was soooo young). What I'm sure of is that I broke all my original Atari Joysticks a couple of year later playing at Olympic Games with my first C64 :-)

thanks for remember me the good old days and congrats for your excellent works, Eric... very inspiring!

cheers,
A

Re: numark omni control project

PostPosted: Wed Mar 31, 2010 1:34 am
by EricDesign
OMG... I had one of these too, was my first console (I think I used to play at SpaceInvaders and Asteroids, but I'm not sure... I was soooo young). What I'm sure of is that I broke all my original Atari Joysticks a couple of year later playing at Olympic Games with my first C64 :-)

thanks for remember me the good old days and congrats for your excellent works, Eric... very inspiring!

cheers,
A


thx men for your cool comment :)

ok now the first studio render :)
if you have id for the scene setup or suggestion please leave in you comment thx.

Image

Re: numark omni control project

PostPosted: Wed Mar 31, 2010 2:00 am
by Tugpsx
Your modeling skills are superb. These models you build have a real world feel about them that inspires others to attempt to do the same.

Keep up the great work and thanks for sharing.

PS. Where did you post the numark in the Gallery.

Re: numark omni control project

PostPosted: Wed Mar 31, 2010 10:56 am
by radiance
some bump mapping ontop of the joystick and top plastic of the unit would be handy.
beta2 is nearly here so if you work patiently you'll be able to render it with bump maps...

Radiance

Re: numark omni control project

PostPosted: Wed Mar 31, 2010 12:53 pm
by EricDesign
Your modeling skills are superb. These models you build have a real world feel about them that inspires others to attempt to do the same.

Keep up the great work and thanks for sharing.

PS. Where did you post the numark in the Gallery.


thx men very appreciate your comment :)

some bump mapping ontop of the joystick and top plastic of the unit would be handy.
beta2 is nearly here so if you work patiently you'll be able to render it with bump maps...

Radiance


cool the bump in beta to more realistic render and more tweak for sure :)
thx.

Re: numark omni control project

PostPosted: Wed Mar 31, 2010 2:07 pm
by mlody47
Great entries :) I really like the Atari joysticks ( Im too young too seen such a system but I saw the joysticks once and You nailed it ). The bumps will change whole point of view of everyone renders I think.

Re: numark omni control project

PostPosted: Wed Mar 31, 2010 5:29 pm
by EricDesign
Great entries :) I really like the Atari joysticks ( Im too young too seen such a system but I saw the joysticks once and You nailed it ). The bumps will change whole point of view of everyone renders I think.


thx men for take time to comment my work :) and yes the bump and alpha option will change all the setting for better render .