Hi,
this is my final pictures for the contest :
1/ 16 bit raw render
- 16 bit raw render
2/ 8 bit post processing (unfortunately, I have just Adobe Photoshop Elements)
- 8 bit post processing
3/ 8bit a half large jpg
- 50% scale jpg
Below is summary :
1/ used progs and plugins - Cinema4D v16, Phantom Scatter v1.1f, Adobe Photoshop Elements, Octane 3.01.1b, RockGEN plugin for C4D
2/ texture and model sources (mostly free stuff) - cgtextures, Peter Guthrie, RenderPeople, Xfrog, Vitra, turbosquid
3/ rendered 11:00 hours /pathtracing quality on MSI Z68A-GD65, intel i5-2500K, GTX 750Ti and GTX 560Ti (second card failed ), WIN7