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different glass material AC vs MODO

PostPosted: Wed Oct 14, 2020 9:04 am
by Dingbat
i get these refraction artifacts in AC vs MODO. this is the same AC scene exported and rendered in MODO (AC object attached).

if (in AC) i select 'Specular' as a material, does this 'reset' the material and apply an Octane override or is this still some kind of 'fake' specular material?

or maybe it's something to do with smoothing?

both the above are PMC renders but it's the same with PT or DL.

object.zip
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Untitled-2.jpg


Untitled-3.jpg

Re: different glass material AC vs MODO

PostPosted: Mon Oct 19, 2020 3:39 pm
by nick73
Hi Dingbat,

Seems to me to be a matter of Ray Epsilon. I usually set this to 0,001.

Re: different glass material AC vs MODO

PostPosted: Thu Oct 22, 2020 3:58 pm
by Dingbat
yes that was the issue - thank you.

fixed a couple of other issues i was having too :)