I'm trying to achieve the halo effect behind a panel located a few inches from a wall by assigning the Octane whiteemitter to the back side surface of the panel facing the wall. For some reason the emitter starts to dim as the panel gets close to the wall. As you can see in the attached image, the bouncing light on the wall is brightest when the panel is 4" from the wall. It start to dim as it gets close to the wall and it turns off completely at 2.75". How do I get the same amount of light emitting from the panel regardless of the distance between the light emitting and receiving surfaces?
Also notice that the floor seems to be getting the same amount of light regardless the wall-to-panel distance except when the light on the wall turns of completely at 2.75" the light on the floor also turns off completely.
Is there a parameter in the settings that controls this emitter behavior?
Thanks,
ArchiCAD 19
Octane Render for AC Release 3.0.1 59
Geforce GTX 780