FOV problems in Archicad-animation

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Graphisoft ArchiCAD (Integrated Plugin developed by Paul Kinnane)

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FOV problems in Archicad-animation

Postby BfPuVAK » Mon Mar 16, 2015 3:53 pm

BfPuVAK Mon Mar 16, 2015 3:53 pm
Hi Paul,

from where exactly is the plugin picking its camera-fov?
I've got mismatches between what is set in the Archicad-cameras and the final animation.
It seems that the fov is neither taken from the first camera, nor from what is saved in 'default rendertarget' (ist the fov saved there at all?).

Hoping for a little tip...
Artur
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Re: FOV problems in Archicad-animation

Postby face_off » Tue Mar 17, 2015 2:48 am

face_off Tue Mar 17, 2015 2:48 am
Hi Artur

The FOV should be calculated from the ArchiCAD camera at each frame in the animation. If you are having issues, pls send me the pla version of your scene and I will take a look.

Paul
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Re: FOV problems in Archicad-animation

Postby BfPuVAK » Tue Mar 17, 2015 4:02 pm

BfPuVAK Tue Mar 17, 2015 4:02 pm
You'll get a mail, Paul.

By the way; when I doublecklick the cameras of the path to check them, with Octane viewport opened, the fov is identical.
Only in the finished animation they differ.

Archicad setup, fov 85°
Image

Last rendered frame of animation, fov ca. 73,5°
Image

This example is from the route "02 Ost bis Haupteingang", which should be diplayed/open in the PLA you'll get.

Greetings,
Artur
Win 10 Pro 64bit / Intel i7-6700 @ 4.0 GHz / RAM 32GB
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Archicad 21 4022 GER Full + Octane Render !
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http://www.youtube.com/user/BfPuVAK/videos
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Re: FOV problems in Archicad-animation

Postby face_off » Sat Mar 21, 2015 3:52 am

face_off Sat Mar 21, 2015 3:52 am
Hi Artur - thanks for sending through the file.

The problem is due to the ArchiCAD API providing a way to get the camera FOV when rendering via the OctaneRender Viewport, however when using the ArchiCAD Photorenderer, the ArchiCAD API does not seem to provide the FOV (so the plugin is using the FOV that was last obtained when the OctaneRender Viewport was opened). I have posted a request for how to get the FOV from a Photorenederer plugin on the Graphisoft Dev forum - so a fix may be possible.

Paul
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Re: FOV problems in Archicad-animation

Postby rappet » Sat Mar 21, 2015 10:30 am

rappet Sat Mar 21, 2015 10:30 am
Hi Paul,
When animating from one Archicad camera to another with different settings for sun...
The sun fluently transforms from the first vamera setting to the second, right?
If you can fix the fov thing... does that mean that in future it kight be possible to fluently animate from ie fov 35 to 65?
And willl it also be possible to do animation with camera aperture change?
(To make this awsome animation where camera zoom in and out and making picture sharp and fuzzy!?)
Greetz,
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Re: FOV problems in Archicad-animation

Postby face_off » Sat Mar 21, 2015 11:28 am

face_off Sat Mar 21, 2015 11:28 am
The sun fluently transforms from the first camera setting to the second, right?
Yes, probably - because AC is providing a calculates sun position each frame - ensuring the sun smoothly moves through the animation.

If you can fix the fov thing... does that mean that in future it kight be possible to fluently animate from ie fov 35 to 65?
If AC provides the FOV at each frame, and it is smoothed between the camera positions, then yes. However at the moment it doesn't appear AC is providing the FOV at all for Photorenderer processes.

And willl it also be possible to do animation with camera aperture change?
I doubt this would be possible in the AC plugin - sorry. AC does not provide any way to store different plugin values at each frame. Instead, export to Standalone and animate the aperture there (using the above script) - or load the exported ORBX into the Nuke plugin, where the FOV, Aperture, etc can be animated.

Paul
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Re: FOV problems in Archicad-animation

Postby rappet » Sat Mar 21, 2015 1:43 pm

rappet Sat Mar 21, 2015 1:43 pm
Animating the aperture changing might be possible when lua scripting is integrated?
Greetz,
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Re: FOV problems in Archicad-animation

Postby rappet » Sat Mar 21, 2015 1:43 pm

rappet Sat Mar 21, 2015 1:43 pm
Double post.. Tried to delete it... Whatever..just ignore this one :oops:
Last edited by rappet on Sat Mar 21, 2015 6:12 pm, edited 2 times in total.
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Re: FOV problems in Archicad-animation

Postby BfPuVAK » Sat Mar 21, 2015 5:39 pm

BfPuVAK Sat Mar 21, 2015 5:39 pm
Thanks for checking that out, Paul!
Waiting for the fix ;)

@ Rappet;
Yes, sun position is animated properly, in animation and sun study!
(older example: https://www.youtube.com/watch?v=pVrgup6l5q0 / sun change: ca. 1:10 ff / sun study 2:12 ff)

Artur
Win 10 Pro 64bit / Intel i7-6700 @ 4.0 GHz / RAM 32GB
2 x Nvidia GeForce GTX 980M 8GB (+ sometimes a GTX 970)
Archicad 21 4022 GER Full + Octane Render !
https://www.youtube.com/watch?v=7l7SefSWV98
http://www.youtube.com/user/BfPuVAK/videos
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Re: FOV problems in Archicad-animation

Postby face_off » Tue Mar 24, 2015 9:29 pm

face_off Tue Mar 24, 2015 9:29 pm
Here is the link of the question posted to Graphisoft - not respond so far. http://archicad-talk.graphisoft.com/viewtopic.php?t=48594

Paul
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