3dsMax Light linking ID

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3dsMax Light linking ID

Postby paride4331 » Tue Dec 04, 2018 10:24 am

paride4331 Tue Dec 04, 2018 10:24 am
Hi Guys,
here how-to new Octane V4 Light linking ID feature.
Regards
Paride
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Re: 3dsMax Light linking ID

Postby stir » Wed Dec 05, 2018 9:08 am

stir Wed Dec 05, 2018 9:08 am
How are you able to have the "movable proxy" ON
and still have the light linking ID work?

At my end i need to have Proxy OFF for it to work.


ss_guide.jpg



MovableProxy_lightLink.jpg
MovableProxy_lightLink.jpg (10.29 KiB) Viewed 370 times



3ds max 2016
Octane 4.00
Octane plugin 3ds max 4.00 - 6.10

Here is the maxfile
Movableproxy_LightLink_.zip
(27.73 KiB) Downloaded 16 times


-Mats
------------------------------------------------------------------------------
Win 10 x64
3Ds Max 2016 SP3

Intel Xeon CPU E5-2687W 3.10GHz (2 processors)
64 GB RAM

GeForce GTX 1080 (2 GPU cards)
2560 Cuda cores
8192MB GDDR5x RAM

www.stir.no
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Re: 3dsMax Light linking ID

Postby paride4331 » Thu Dec 06, 2018 9:22 am

paride4331 Thu Dec 06, 2018 9:22 am
Hi Stir,
it should depends on visible option in OctaneLight, but my advice is set movble proxy on.
I found something not right to me, but nothing around your issue.
Regards
Paride
Win 7 / i7 5930 - 32gb / 1 x quadro K620 / 2 x Evga Titan X Hybrid
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paride4331
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