Ok let's begin with serious things ...

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Ok let's begin with serious things ...

Postby enricocerica » Fri Mar 26, 2010 10:00 pm

enricocerica Fri Mar 26, 2010 10:00 pm
Hi,

Here is a quick overview of what will be available with next Octane beta.
Water is made with bump
Trees, plants and leaves made using opacity maps (except background which is an image).
Original in 1024x800 rendered in about 22 min

Edit : Forgot to mention, it's lit with an hdr map
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pool1.jpg
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Re: Ok let's begin with serious things ...

Postby Sam » Fri Mar 26, 2010 10:05 pm

Sam Fri Mar 26, 2010 10:05 pm
Your topic name cracked me up :lol:
Good scene, the water is very cool looking (almost green, like natural water, not blue-ish pool water)

Nice vegetation, details (like the leave in the foreground + on the water)
The background fit perfectly the scene

10/10 !
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Re: Ok let's begin with serious things ...

Postby radiance » Fri Mar 26, 2010 10:06 pm

radiance Fri Mar 26, 2010 10:06 pm
waaaaw ;)

very nice ;)
just the reed plants on the left back are a bit dark.

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Re: Ok let's begin with serious things ...

Postby Sam » Fri Mar 26, 2010 10:07 pm

Sam Fri Mar 26, 2010 10:07 pm
just the reed plants on the left back are a bit dark


Agree, its like the left part was directlighting and the right part was pathtracing

I need to adjust my rating to something like

9.8/10
Last edited by Sam on Fri Mar 26, 2010 10:08 pm, edited 1 time in total.
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Re: Ok let's begin with serious things ...

Postby n1k » Fri Mar 26, 2010 10:08 pm

n1k Fri Mar 26, 2010 10:08 pm
Hi enrico. Nice image:) Did you use diffuse transmission for umbrella material?

Cheers,
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Re: Ok let's begin with serious things ...

Postby Javadevil » Fri Mar 26, 2010 11:04 pm

Javadevil Fri Mar 26, 2010 11:04 pm
Looks nice, does bump map have any kind of filtering ? some parts of the water look like square pixels.
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Re: Ok let's begin with serious things ...

Postby pixym » Fri Mar 26, 2010 11:12 pm

pixym Fri Mar 26, 2010 11:12 pm
very nice still, but some direct lighting would be welcome.
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Re: Ok let's begin with serious things ...

Postby enricocerica » Fri Mar 26, 2010 11:17 pm

enricocerica Fri Mar 26, 2010 11:17 pm
Thanks guys for comments,

n1k:I used the opacity slided to get some transparency
javadevil:yes I noticed that issue, I activated the smooth but it does not solved the problem.
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Re: Ok let's begin with serious things ...

Postby radiance » Fri Mar 26, 2010 11:45 pm

radiance Fri Mar 26, 2010 11:45 pm
enricocerica wrote:Thanks guys for comments,

n1k:I used the opacity slided to get some transparency
javadevil:yes I noticed that issue, I activated the smooth but it does not solved the problem.


is your bump map resolution large enough ?
what's the image size ?

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Re: Ok let's begin with serious things ...

Postby Chris » Sat Mar 27, 2010 12:45 am

Chris Sat Mar 27, 2010 12:45 am
Sam`s image got the same problem: viewtopic.php?f=5&t=863

Are textures filtered in some way in Octane?

Nice image between, looks very realistic

Cheers
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