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[Sell] Ice stone with caustics in the glossy indoor

Posted: Sat Feb 24, 2024 6:55 pm
by nuno1980
Hello, guys. :)

This image with our sun source and the indoor@roughness of 0.0632 is rendered by my GeForce RTX 4090 using Blender Octane Edition v28.7 and then v28.10:
This image is limited by 1M spp and is downscaled to 540p at path tracing.

-Rendered view-:
1M spp.jpg
-> More images (with Photon Tracing kernel included) - HERE

-Solid mode-:
solid mode - ice stone.jpg
-Screen, render and image settings-:
- Resolution screen: 1920x1080
- Render kernal: path tracing
- Number of samples per pixel: 1st region with 12-million, 2nd w/ 15-million and 3rd w/ 11-million
- Depthes ray: 33 for diffuse and 49 for specular
- Render time: 162 hours
- Format image: PNG 16-bit

-> PRICE of 1 normal image rendered with free denoised included: US$16 for reduce greatly noises and for get the full resolution screen.
-- This price is caused by my electricity cost and by my RTX 4090's lifespan. ;)

-> FREE blend project <-
ice stone at 1080p - OR 2023.1.blend
(24.93 MiB) Downloaded 648 times
Best regards. ;)

Re: [Sell] Ice stone with caustics in the glossy indoor

Posted: Thu May 30, 2024 6:25 pm
by nuno1980
This image with our sun source and the indoor@non-roughness is rendered by my GeForce RTX 4090 using Blender Octane Edition v28.7 and then v28.10:
This image is limited by blur for caustics and for lights reflected+refracted and is downscaled to 540p at path tracing (PT).
Blur for caustics and for lights reflected and refracted at 540p.jpg
-Screen, render and image settings-:
- Resolution screen: 7680x4320
- Render kernals: path tracing for variable caustics and for lights reflected+refracted and photon tracing (PHT)@radius 0.04,@GI 1.0 for fixed caustics
- Number of samples per pixel:
-at PT - 1st region with 2.4M-spp and rest regions (3rd, 4th, 7th and 8th) of 3M-spp -> total 229h03min;
-at PHT - 2nd, 5th, 6th, 9th and 10th regions w/ average of 15.9k-spp -> total 8h17min
- Depthes ray: 33 for diffuse and 49 for specular
- Render time: 237h20min
- Format image: PNG 16-bit

-> PRICE of 1 normal image rendered with free denoised and with free all separate regions picked included: US$22 for remove all the blur and for get the full resolution screen.
-- This price is caused by my electricity cost and by my RTX 4090's lifespan. ;)

-> You want to downscale any non-denoiser image to 2160p, to 1440p or to 1080p for reduce noises. :)

-> FREE blend project <-
Look above to my OP but don't forget: reduce roughness from 0.0632 to 0.000 for indoor ground material and change kernel to photon tracing. :)

Best regards. ;)

Re: [Sell] Ice stone with caustics in the glossy indoor w/ NEW

Posted: Sun Jun 02, 2024 10:58 am
by nuno1980
I edited to add "-Rendered view-:" and "-Solid mode-:" in my 3 OP - this topic and more my 2 topics:
- PSOR prism with caustics on the glossy ground
- Prism, mirrors and torus w/ caustics on glossy ground

Thank you. ;)