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KITCHEN SCENE

PostPosted: Wed Jan 20, 2021 7:20 pm
by marko7000
Modeled in Blender object scanned in agisoft, 35000 samples,i think interiors it's a weakness of octane.

Re: KITCHEN SCENE

PostPosted: Wed Jan 20, 2021 9:07 pm
by efforce
I am interested - when you say "weakness" do you mean in terms of speed? or quality?
Are you comparing that to other rendering softwares?

Re: KITCHEN SCENE

PostPosted: Thu Jan 28, 2021 8:54 pm
by marko7000
Hi, hi mean in terms of speed, i looked in the web and in the forum and i hoped the lights portals could be my friend but the only way i found for have a clean image was 35.000 samples and a lot of time, i like the look of the render in octane and the dof, but there is some problem , octane miss some node for the foam in ocean modifier, and the caustics is not so specials, i was a vray for blender user, i bought a license so many year ago, but chaos seems not intetioned to develope again.
Therefore: nothing to complain about the quality, but the speed in the interior seems a problem to me, perhaps because I'm not an expert in Octane, ok there is the denoiser, but too massive use makes the images fake:
All i said in my honest opinion.

Re: KITCHEN SCENE

PostPosted: Thu Jan 28, 2021 9:04 pm
by whersmy
marko, what kernel settings are you using? Try setting gi clamp to about 500.

35k samples is a bit too much for a relative simple scene like that.

Interior wise Octane rocks! 8-)

Re: KITCHEN SCENE

PostPosted: Fri Jan 29, 2021 9:05 pm
by marko7000
i saw a tutorial in the web , i set the GI clamp to 1 and i use an HDRI, fake shadows in the glass,filter size default, adaptive sampling, i have in my plane to buy an rtx 3090 but my question is :it's normal it's needed 35000 samples for a clean image without denoising?