full shaded frog monster

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full shaded frog monster

Postby radiance » Wed Mar 17, 2010 1:49 am

radiance Wed Mar 17, 2010 1:49 am
Hey,

Another test, with all new features for beta2 that are already implemented (but not severely tested! ;) ),
this one has diffuse, specular, opacity, normal and thin film coating maps applied.

monsterfull.jpg


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Re: full shaded frog monster

Postby Tugpsx » Wed Mar 17, 2010 2:37 am

Tugpsx Wed Mar 17, 2010 2:37 am
Very Nice! This is coming along nicely.
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Re: full shaded frog monster

Postby simmsimaging » Wed Mar 17, 2010 3:00 am

simmsimaging Wed Mar 17, 2010 3:00 am
Looking good! I'm waiting for beta2 to really start playing. Should be fun.

b
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Re: full shaded frog monster

Postby James » Wed Mar 17, 2010 4:36 am

James Wed Mar 17, 2010 4:36 am
I seriously can't wait to get playing with this.
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Re: full shaded frog monster

Postby Javadevil » Wed Mar 17, 2010 9:51 am

Javadevil Wed Mar 17, 2010 9:51 am
man thats one ugly critter, looks like hes got testicles for a chin, kinda like Peter Griffin :)

Good tech preview !!
I'm with Simms looking forward to beta 2.

cheers
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Re: full shaded frog monster

Postby Chris » Wed Mar 17, 2010 8:15 pm

Chris Wed Mar 17, 2010 8:15 pm
So normal mapping will come before bump mapping? Or will both come in beta 2?

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Re: full shaded frog monster

Postby radiance » Wed Mar 17, 2010 8:18 pm

radiance Wed Mar 17, 2010 8:18 pm
Chris wrote:So normal mapping will come before bump mapping? Or will both come in beta 2?

Cheers


both.

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