NEW: Octane X - is finally here! [MEGA FAQ THREAD]

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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby nibbler » Sun Dec 20, 2020 12:37 am

nibbler Sun Dec 20, 2020 12:37 am
bepeg4d wrote:@nibbler: about question #2, do you have AI Denoiser active with PMC kernel?
If yes, you need to disable it, since it does not work with PMC, so the render never stops... or switch to Path Tracing, with AI Denoiser active.

ciao Beppe



Same Problem, with Pathtrace, rendering Tif/TGA Sequences, 4000 frames, AI Denise turned on. Render stucks after 100-200 rendered Images (halt, crash). Its not possible to render it professionally til end of sequence. All on MacPro 2019, 2 x AMD Radeon Pro Vega II Duo 32 GB, OS X Catalina, Octane X PR3, Cinema 4d R21 and R23 same issues.

Workarond: Switched to "old Macpro Cheesegrater" with NVIDIA 1080TIs and Octane 4,05, with same properties: works (but looks not as precise as Octane X), all 4000 frames rendered in a row, no stocks, no crashes.

What to do? I need a durable production system.

Thanks for support. (by the way: When will joined rendering of Octane X together with 2020.1.x net clients will come?)
Several MacPros + Win PC • Cinema 4d • Octane Mac & Octane Win
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby jamesbat420 » Sun Dec 20, 2020 6:27 am

jamesbat420 Sun Dec 20, 2020 6:27 am
when will the studio version of pr7 release??
annoying as ive been paying for octane and havent used it because i made the mistake of updating oof :(
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回复:新:辛烷X - 终于来了![MEGA常见问题主题]

Postby hml » Sun Dec 20, 2020 8:30 am

hml Sun Dec 20, 2020 8:30 am
I also found the same problem, c4d no subscription edition octanex who is available, I am the annual subscription, now can't use two gpus, now I can only use the free version, it can only use a gpu, this kind of situation is very bad, a day after I saw who my account c4d stable version download, but after the download is the free version, after who disappear in c4d, is this why? Why is c4D's Ocantex PR7 not available as a subscription?
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby aoktar » Sun Dec 20, 2020 9:50 am

aoktar Sun Dec 20, 2020 9:50 am
jamesbat420 wrote:when will the studio version of pr7 release??
annoying as ive been paying for octane and havent used it because i made the mistake of updating oof :(

Sorry, all built with a rush. Here is
posting.php?mode=edit&f=85&p=393939
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby Weezer » Sun Dec 20, 2020 10:35 am

Weezer Sun Dec 20, 2020 10:35 am
Bad link!

This is ridiculous. There are currently about five different places we can go to get builds – can someone at Otoy rationalise it please?

(Not blaming you Ahmet – you are doing great work under what seem fairly pressurised circumstances).
Last edited by Weezer on Sun Dec 20, 2020 11:45 am, edited 1 time in total.
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby aoktar » Sun Dec 20, 2020 10:50 am

aoktar Sun Dec 20, 2020 10:50 am
Weezer wrote:Bad link!

This is ridiculous. There are currently about five different places we can go to get builds – can someone at Otoyrationalise it please?

(Not blaming you Ahmet – you are doing great work under what seem fairly pressurised circumstances).


Here is, it's the weekend sorry. Posted from mobile. Try to understand the pain that comes with OX stuff. It's done in an unusual way, all in a rush.
viewtopic.php?f=85&t=76547
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby Weezer » Sun Dec 20, 2020 11:32 am

Weezer Sun Dec 20, 2020 11:32 am
Thanks, I found it. BTW there seems to be a serious issue with the Denoiser. The only way I can render is with it completely turned off (I've actually deactivated the Camera Imager to make absolutely sure).

But the good news is that the render sequence problem I had seems to have gone away!

24-core Mac Pro, dual RX5700XTs.
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby drunknbass » Sun Dec 20, 2020 5:07 pm

drunknbass Sun Dec 20, 2020 5:07 pm
aoktar wrote:
Weezer wrote:Bad link!

This is ridiculous. There are currently about five different places we can go to get builds – can someone at Otoyrationalise it please?

(Not blaming you Ahmet – you are doing great work under what seem fairly pressurised circumstances).


Here is, it's the weekend sorry. Posted from mobile. Try to understand the pain that comes with OX stuff. It's done in an unusual way, all in a rush.
viewtopic.php?f=85&t=76547


Just wanted to say think you for this and all the hard work you + otoy are doing.
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby Weezer » Sun Dec 20, 2020 6:05 pm

Weezer Sun Dec 20, 2020 6:05 pm
aoktar wrote:Try to understand the pain that comes with OX stuff. It's done in an unusual way, all in a rush.


Why is it done in a rush? This is obviously part of the development process we're not aware of!
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby Jedi_blade » Mon Dec 21, 2020 2:07 am

Jedi_blade Mon Dec 21, 2020 2:07 am
I am using Octane X PR 7 Enterprise Stable. but I still have weird crashes often. Is that normal. I add an IES light and tried to connect an IES file and it crashed. For the other data I just added a scatter to the scene and it crashed. A few times I just added a Diffuse material and started playing with it and it froze and crashed. I get this is early but I want to make sure it is not me. That this is just something that happens. I am seeing this with the test lighting final from the manual.
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