NEW: Octane X - is finally here! [MEGA FAQ THREAD]

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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby Jedi_blade » Mon Dec 28, 2020 6:02 pm

Jedi_blade Mon Dec 28, 2020 6:02 pm
Weezer wrote:Apparently this is being fixed for the next build. For me, this will be the last major issue. OctaneX has been great so far!


Do you mean the denoiser? This is the only thing not working for me.
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby Weezer » Mon Dec 28, 2020 9:07 pm

Weezer Mon Dec 28, 2020 9:07 pm
Yep, the denoising issue has been noted. Hopefully we'll see a fix pretty soon.
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby mikefix » Tue Dec 29, 2020 5:26 am

mikefix Tue Dec 29, 2020 5:26 am
Any insights on how fast Octane is on the M1 processor?
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby AdryanStrife » Tue Dec 29, 2020 9:58 am

AdryanStrife Tue Dec 29, 2020 9:58 am
jonasbuenter wrote:Hey there

I'm using C4D R23 (last build) with PR7 and I have this issue:
Code: Select all
Octane X Prime PR7 (Internal Build) (10000302)

Compute error 2097152:116:
compute device 0: Linking 6d197dfc90d19e72 shader failed
device 0: failed to initialize render thread 0x7fa73148a350


LV is black, nothing happens.
My device: iMac Pro 2017 Radeon Pro Vega 64X 16 GB

Thanks for your help!


I'm having the same problem but with both the Standalone and Blender version.

I'm using iMac 2019 with Vega 48
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby mikefix » Tue Dec 29, 2020 11:39 am

mikefix Tue Dec 29, 2020 11:39 am
Can anyone report on the speed of Octane on the M1?
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby waldbach » Tue Dec 29, 2020 11:23 pm

waldbach Tue Dec 29, 2020 11:23 pm
AdryanStrife wrote:
jonasbuenter wrote:Hey there

I'm using C4D R23 (last build) with PR7 and I have this issue:
Code: Select all
Octane X Prime PR7 (Internal Build) (10000302)

Compute error 2097152:116:
compute device 0: Linking 6d197dfc90d19e72 shader failed
device 0: failed to initialize render thread 0x7fa73148a350


LV is black, nothing happens.
My device: iMac Pro 2017 Radeon Pro Vega 64X 16 GB

Thanks for your help!


I'm having the same problem but with both the Standalone and Blender version.

I'm using iMac 2019 with Vega 48


Same issue.
---

Big Sur 11.1
MB Pro (2019)
Cinema 4D R23.110 (Build RB330286)
Studio PR7


Keep getting:
OCT:Compute error 2097152:116:
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby Jedi_blade » Wed Dec 30, 2020 4:47 am

Jedi_blade Wed Dec 30, 2020 4:47 am
Weezer wrote:Yep, the denoising issue has been noted. Hopefully we'll see a fix pretty soon.


Cool thanks, yea I not able to use it. I have some weird crashes here and there that have no rime or reason. Like I changed the float on a transmission on a spectacular material and it crashes and errors. Load it back up and works fine. I have this happen when just learning the renderer with the files from the manual.
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby Jedi_blade » Wed Dec 30, 2020 6:50 am

Jedi_blade Wed Dec 30, 2020 6:50 am
Is there any news on the denoiser and upsampler for Octane X? I have played with it and I cannot get it to work without erroring but I do not see anything on here saying what is going on. The Download claims it is stable so what is happening for us.
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby Weezer » Wed Dec 30, 2020 9:28 am

Weezer Wed Dec 30, 2020 9:28 am
Well it’s the Christmas holidays and the middle of a pandemic, so I’m not expecting miracles at the moment. Give it time.
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Postby Pixege » Wed Dec 30, 2020 9:58 am

Pixege Wed Dec 30, 2020 9:58 am
And I will ask again about these free licenses for those who bought a Mac in 2019 and 2020.
I am still holding back on buying an annual subscription because it was promised a year and a half ago.
Any dates known?
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