Digital Emily human face render
Posted: Thu Nov 28, 2019 6:52 pm
More of a work in progress than anything else but this is the digital Emily face scan rendered in Octane/Maya.
Still having some issues with the subsurface workflow - seems that some of the details are getting lost when combining multiple materials. And can't seem to get the ears to a good spot without making things a lot more complicated than they need to be =P but nonetheless, quite happy with the way Octane is handling skin/subsurface.
Still having some issues with the subsurface workflow - seems that some of the details are getting lost when combining multiple materials. And can't seem to get the ears to a good spot without making things a lot more complicated than they need to be =P but nonetheless, quite happy with the way Octane is handling skin/subsurface.