ASTRONOMIA CLARITY | Jacob & Co. Trailer

Forums: ASTRONOMIA CLARITY | Jacob & Co. Trailer
Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.

ASTRONOMIA CLARITY | Jacob & Co. Trailer

Postby Hurricane046 » Wed Jul 17, 2019 9:36 am

Hurricane046 Wed Jul 17, 2019 9:36 am
Hello fellow Octane users!

I'd like to share with you my personal project I made a while back (I'm currently in the process of reviving it for a case study/sales pitch).

Rendered using DL kernel @1k samples. Depth is usually around 8. Some AE postproduction to make it look more dramatic.

I'd like to express my gratitude to this community and the developers @Otoy because Octane enabled me to work on fully CG projects with extreme speed and flexibility! (our CG studio exists because the Octane solution is so easy)

Feel free to comment any improvements/criticism!



Image

Image

Image

Image

Image
2x RTX 2080 Ti | 2x RTX 2070 | 2x GTX 1080 Ti | 1x GTX 1080 | 1x GTX980 Ti
User avatar
Hurricane046
Licensed Customer
Licensed Customer
 
Posts: 78
Joined: Wed Jul 25, 2018 6:57 am

Re: ASTRONOMIA CLARITY | Jacob & Co. Trailer

Postby showme » Wed Jul 31, 2019 11:04 am

showme Wed Jul 31, 2019 11:04 am
This is very nice!

The modeling, the lighting, the materials, the camera motion, the play with dof, the extra touches of chromatic abberation, the music, the rhytm of shots edited to the music, those final screens (where many artists would lack the extra graphical touch because they're used to working with objects and not text or logotypes)... everything just fits together.

You should be very proud of your work, it's very well executed.
It will definately work for a sales pitch towards doing more of this for jewelry brands.
showme
Licensed Customer
Licensed Customer
 
Posts: 8
Joined: Tue Aug 09, 2016 8:35 pm

Return to M is for Metaverse Gallery


Who is online

Users browsing this forum: No registered users and 10 guests

Fri Apr 19, 2024 3:56 am [ UTC ]