Hey, Batfans! A fun little project

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Hey, Batfans! A fun little project

Postby jayroth » Mon Oct 01, 2018 10:00 pm

jayroth Mon Oct 01, 2018 10:00 pm
Holy Bat-nostalgia! I have been working on some methods to quickly create and animate stylized characters/caricatures for my business. So, why not use some good ol' Batman 1966 (best Batman evar) for my tests? Created in Cinema 4D, rendered in Octane (of course), with the marvelous fabric shader from Raphael Rau, who has given so much to our community. Cape is simulated with xpCloth from X-Particles. I'm very happy with the motion of the cape -- it perfectly captures the feel of the satin used in the TV costume. The animation rig is a hybrid rig using mixamo as a base (with a mixamo run applied, in this case). Lots of Octane displacements, but alas, no mo-blur, as the combination of displacements and deforming geo (from the rig) don't seem to work with motion blur. Note that the cape and belt are motion blurred, as they have no displacements applied.

Check out my post on Artstation here:

CaseLabs Mercury S8 / ASUS Z10PE-D8 WS / Crucial 64GB 2133 DDR4 / 2 XEON E5-2687W v3 3.1 GHz / EVGA 1600 P2 / 2 EVGA RTX 2080Ti FTW3 Hybrid/ Cinema 4D

Is it fast? Oh, yeah!
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Re: Hey, Batfans! A fun little project

Postby Lewis » Wed Oct 03, 2018 7:53 am

Lewis Wed Oct 03, 2018 7:53 am
That looks cool Jay, i like cape very much, simulation of fabric/cape is great.
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