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Modern hypermarket

PostPosted: Thu Nov 23, 2017 6:40 pm
by Gipya
Hello everybody, glad to show you an hypermarket I made (interior design + visualizations), I had only 2 days for render the project.

You can find more on my facebook page:

https://www.facebook.com/FabioCiliberti3DArtist/

Re: Modern hypermarket

PostPosted: Fri Nov 24, 2017 5:19 pm
by Marvez
nice black material

share some of your settings

Re: Modern hypermarket

PostPosted: Sat Nov 25, 2017 8:28 am
by Gipya
Hello Marvez,

I have to say that this time settings have been really important to render at 2560*1440 the pictures. Usually this size took 20+ hours to render with 2x GTX 760 2GB, but with good settings of adaptive sampling it took only 2h30m.

Illumination by HDR outside, real emitters inside (no ies lights, only emitter materials)

Samples 20 000
Diffuse depth 8
Specular depth 16
GI clamp 1

Adaptive sampling

noise threshold 0.04
minimum samples 192
group pixels 2x2

everything else as default

2h30m at 2560x1440

Re: Modern hypermarket

PostPosted: Sat Nov 25, 2017 3:32 pm
by Marvez
thank you for sharing your settings
lights look great

mz

Re: Modern hypermarket

PostPosted: Sun Nov 26, 2017 2:04 pm
by FredH12
If the objects were a bit crooked, it would be impossible to know if it is 3D or a photograph
Very nice work

Re: Modern hypermarket

PostPosted: Wed Nov 29, 2017 10:09 pm
by Gipya
Marvez wrote:thank you for sharing your settings
lights look great

mz


You r welcome Marvez, thanks for compliments :)

FredH12 wrote:If the objects were a bit crooked, it would be impossible to know if it is 3D or a photograph
Very nice work


Thanks a lot FredH12 :)

Re: Modern hypermarket

PostPosted: Thu Nov 30, 2017 5:28 am
by Terryvfx
Holy cow this looks amazing! can I ask you one question? how did you make the exterior look so well integrated?

Re: Modern hypermarket

PostPosted: Thu Nov 30, 2017 10:47 pm
by Gipya
Hello Terryvfx,

Thanks for the holy cow :lol:
In reality I just have done a good choice with the HDR picture outside, set up the rotation only once, and it was fitting perfectly for every camera in the scene, automatically.
No other light sources from outside, so interiors are really mixed with the environment, the only real emitters are into the spot lights in the ceiling highlighting the shelves. Really easy.

Re: Modern hypermarket

PostPosted: Sun Dec 10, 2017 10:26 pm
by FrankPooleFloating
Holy guacamole! Gorgeous!

Yeah, grocery stores, hell, any stores, look sooooo much better and feel so much more comfy and inviting when they have dark ceilings and kick-ass lighting. Our grocery store looks eerily similar to this. Really nice work! ;)

Re: Modern hypermarket

PostPosted: Tue Dec 12, 2017 9:32 am
by Gipya
Thank you so much Frank! :D :D