City Condo

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City Condo

Postby EricDesign » Fri Sep 01, 2017 4:51 pm

EricDesign Fri Sep 01, 2017 4:51 pm
City Condo done in cinema4d and octanrender

city condo final.jpg
i5 7400 / 2 x GTX980Ti / 32gig ram

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Re: City Condo

Postby 3rdeye » Sat Sep 02, 2017 9:52 am

3rdeye Sat Sep 02, 2017 9:52 am
Nice work mate
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Re: City Condo

Postby EricDesign » Mon Sep 04, 2017 3:09 pm

EricDesign Mon Sep 04, 2017 3:09 pm
3rdeye wrote:Nice work mate


thank you.
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Re: City Condo

Postby Builtdown » Wed Sep 06, 2017 12:44 pm

Builtdown Wed Sep 06, 2017 12:44 pm
Hi,
Quite nice picture but if you want some critisims, here´s some:

1. Why not show any roof? Make the picture higher so there is more "air" in the picture.
2. See the light "noise" on the floor near the chair legs. You should probably add some Caustics Blur in Pathtracing node.
3. Sofa looks really dull. Add some different color pillows or something.
4. I´m sure you can find a better looking cactus model somewhere.
5. Portait on the right looks too large for that area.
6. Portait behind the kitchen is in weird place. Move it to the right so it is behind the coffee machine. If it is there as it is, it will get wet and messy.
7. Why is there two eating tables? Usually the other one is maybe a higher bar style table.
8. If the bump on the grey wall is from wood, the texture should be smaller.
9. Move the thing on the coffee table to left so the viewer could figure out what that is.
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Re: City Condo

Postby EricDesign » Wed Sep 06, 2017 1:21 pm

EricDesign Wed Sep 06, 2017 1:21 pm
Builtdown wrote:Hi,
Quite nice picture but if you want some critisims, here´s some:

1. Why not show any roof? Make the picture higher so there is more "air" in the picture.
2. See the light "noise" on the floor near the chair legs. You should probably add some Caustics Blur in Pathtracing node.
3. Sofa looks really dull. Add some different color pillows or something.
4. I´m sure you can find a better looking cactus model somewhere.
5. Portait on the right looks too large for that area.
6. Portait behind the kitchen is in weird place. Move it to the right so it is behind the coffee machine. If it is there as it is, it will get wet and messy.
7. Why is there two eating tables? Usually the other one is maybe a higher bar style table.
8. If the bump on the grey wall is from wood, the texture should be smaller.
9. Move the thing on the coffee table to left so the viewer could figure out what that is.


First thx for comment and critic, I take note for the future project or tweak this scene.
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