Forums: Dragon with scientifically accurate roughness-fresnel model
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by Phantom107 » Fri Apr 07, 2017 11:25 pm
Phantom107
Fri Apr 07, 2017 11:25 pm
Been researching material tech. I really dislike eyeballing and try to go as much scientifically based as I can. No post-processing either, I make it all 100% 3D
(except for color grade)
http://guusthissen.nl/imagehost/dragon.pngWill render it out in 8K soon.
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Phantom107
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by Yan » Fri Apr 14, 2017 8:18 pm
Yan
Fri Apr 14, 2017 8:18 pm
Looks awesome. Can you please share shader settings? Thank you!
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, 4x EVGA GTX 1080Ti, Octane-for-C4D 4.x.x, Nvidia 398.82
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Yan
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