Demo reel 2017

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Demo reel 2017

Postby tschwenke » Thu Mar 16, 2017 8:05 pm

tschwenke Thu Mar 16, 2017 8:05 pm
Hi,

Have a look and tell me what you think :)

https://www.youtube.com/watch?v=lTdWfmlh_R8

Best wishes,
Thomas
http://www.thomas-schwenke.me
Houdini 18.5 || Win10 || i7 + 1 x RTX3080
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Re: Demo reel 2017

Postby blackshore » Mon Mar 20, 2017 7:21 pm

blackshore Mon Mar 20, 2017 7:21 pm
Hello there,
It seems that you have done allot of technical demos in your showreel that are not clear on what art direction you wan't with them. Perhaps they are rushed? Perhaps it's directed by clients?

0:11 You are showing a technical demo on a valve yet it has animated fluids and way to much post effect.
0:15 You are showing a valve that looks like it's a part of a technical demo, yet it has textures that are degraded and non belivable textures.
1:03 You have paid attention on the modelling bit but it needs the same amount of attention on the rest of the content and presentation of it.

Hopefully these steps will help:
1.
Pay attention to details of the content you are creating.
Try to get hold of the items you are creating, this way you will have a real object to study. If you have hard time getting hold of it, try to gain proper references. High res.
2. Question everything.
Ask your self why something looks as it does. If you can bend this reality to your use.
3. Learn to limit details to function. If your primary goal is to present a function, make it easy as possible for the viewer to understand the function. So remove distractions if they are not needed.
4. Learn to limit your color palette and how to use them for emotion. This simply comes down to understanding how man reacts to color.
Artist reference:
http://www.markryden.com/paintings/bunnies/index.html - Ryden in master of limitation of the color palette. Copy an image to photoshop and see how he limits it and try to understand why.
https://www.youtube.com/watch?v=pnamFerzNvw < - Artistic use of saturation and desaturation in animation
https://www.thegnomonworkshop.com/instr ... my-vickery <<-- IS A MUST

5. If you have a DSLR camera, get good at shooting with it and reapply that knowledge to your renders.
6. Composition work is needed.
7. Do not vinjett, bloom, starglare, or use comic sans as font if not really needed.

OOT
I have been cheating some. I clicked around on your playlist.
You are providing knowledge the public for free.
Kudos to you, you seem to be good Samaritan!

I saw this: https://www.youtube.com/watch?v=Y1zbE21Pzl0
This is actually allot cleaner than your entire reel. Still to much post and clipping, but still better than your presented reel.
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Re: Demo reel 2017

Postby tschwenke » Tue Mar 21, 2017 10:51 am

tschwenke Tue Mar 21, 2017 10:51 am
Hi,

Thanks for the feedback. I'll have a look at the animations. :D

Best wishes,
Thomas
http://www.thomas-schwenke.me
Houdini 18.5 || Win10 || i7 + 1 x RTX3080
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tschwenke
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