Okay an interior experience with the Photon Kernel (in case I would need to render a wooden bowl that is suddenly glass) to check the workflow. For now I switched to sharp sun to generate them quicker. Diffuse lighting doesn`t generate them as sharp!
What I noticed is that the Photon Kernel and AI Denoiser don`t work together (yet!), so you need to compose PT+AI denoiser with the Photon Kernel and Render region that part, which overall adds a few minutes to the workflow. Overall 0 crashes, so it`s pretty stable.
For example the caustics generated by the bowl took about 6 minutes with render region to converge. So yeah. I think it`s a super-addition for prodviz & art, but has less use-cases for wider interiors for now. But let`s wait for the denoiser to work as well