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Re: Octane render experiments

PostPosted: Wed Nov 30, 2016 9:15 pm
by smicha
15 minutes on my white CL SMH10 :)

Re: Octane render experiments

PostPosted: Thu Dec 01, 2016 9:05 am
by whersmy
Supernice, how about lightpass 2? Are you on Octane 3.x already?

Re: Octane render experiments

PostPosted: Thu Dec 01, 2016 7:37 pm
by smicha
Here you are

Re: Octane render experiments

PostPosted: Fri Dec 02, 2016 8:59 am
by whersmy
smicha, in a very dark scene multiply the exposure by around 20, how is the noise after 15 minutes?

Re: Octane render experiments

PostPosted: Fri Dec 02, 2016 9:02 am
by smicha
last two are passes only for the original light one (first of my pics). Noise is gone - I changed some settings of PT though - path term power to 0 for better noise performance in shadowed areas, tile and parallel samples to max to make use of gpus fully, coherent to 0.7 max ang GI to 200.

Re: Octane render experiments

PostPosted: Fri Dec 02, 2016 9:04 am
by smicha
PS. And my approach for clear and sharp renders is always to render them at twice resolution and then downsize them. So what I did I used 4k for your scene.

Re: Octane render experiments

PostPosted: Sat Feb 11, 2017 8:48 pm
by whersmy
busy times, messing around with Octanes internal noise generators

Re: Octane render experiments

PostPosted: Wed Feb 22, 2017 1:22 pm
by Kenji_Wong
Hi, your render looks marvellous. They look photorealistic. I wouldn't know it was rendered if you don't tell. Can you advise me how to get such effect? I've tried all possible but couldn't get it to look photorealistic. It looks rendered. Thanks.

Re: Octane render experiments

PostPosted: Thu Sep 10, 2020 1:01 pm
by whersmy
Hi Kenji, I always start with photography and take it from there!

Been trying out the new GGX Falloff/Sheen material, really liking the easy of setup

Re: Octane render experiments

PostPosted: Thu Sep 10, 2020 6:10 pm
by whersmy
Some rework on the background as it`s a shameless iPhone SE photo now..trying to combine a few LUTS to get a nice retro look
With 16GB the denoiser works like a charm. Next steps: displacement on the rug/matching BG and watersurface/evening shots