Type/Variant House

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Re: Type/Variant House

Postby enricocerica » Tue Nov 24, 2015 11:28 am

enricocerica Tue Nov 24, 2015 11:28 am
RobSteady wrote:Great work, as usual ;)
Keep it up!
Can we please ignore this guy and his nonsense comments?
He is ruining these threads with this ongoing must use realistic values bs.

One question: is DL Diffuse that much faster for you? In all of my scenes PT gives me the same speed plus you can use the clamp feature.


I didn't see much difference in the result using Diffuse or PT for exterior scenes, for interiors indeed the result may be better using PT mainly for indirect light but it takes way longer to get a noise free result, I should take some time to tweak the settings, too lazy ...
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Re: Type/Variant House

Postby enricocerica » Tue Nov 24, 2015 11:30 am

enricocerica Tue Nov 24, 2015 11:30 am
sadece wrote:Cool renders!
how do you keep the smilar lighting mood when you swicth between kernels? DL-diffuse and PT are close eachothers but DL-AO especielly if you lit the scene with an hdri at interiors.


Yep, quite difficul, the only way is the try to make them matching in postpro, but sometimes the DL AO is really different, more bluish and dark.
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
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Re: Type/Variant House

Postby nuno1980 » Tue Nov 24, 2015 12:04 pm

nuno1980 Tue Nov 24, 2015 12:04 pm
@enricocerica: can you understand well my previous message (nov 22nd, 12:10pm GMT)?
Last edited by nuno1980 on Wed Nov 25, 2015 10:19 am, edited 1 time in total.
NOTE: I'm sorry for bad english due to mute ;)

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Re: Type/Variant House

Postby Behrendt » Wed Nov 25, 2015 12:30 am

Behrendt Wed Nov 25, 2015 12:30 am
Wow, really nice! :shock:
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Re: Type/Variant House

Postby pixym » Tue Apr 12, 2016 12:48 pm

pixym Tue Apr 12, 2016 12:48 pm
What a nice bunch of stills :shock:
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